Weapon Reloading

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Would you miss weapon reloading if it were removed?

  • No, realism has no place in a game called "Unreal".

    Votes: 8 10.1%
  • OMG NO IT MUST BE EXACTLY LIKE U2XMP OR ELSE NO ONE WILL EVER PLAY IT OMGOMGFOM!!!!!!!!!1111

    Votes: 65 82.3%
  • I never live long enough to fire off an entire clip. 0_o

    Votes: 6 7.6%

  • Total voters
    79

Naib

New Member
Jan 31, 2004
332
0
0
I like the reloads. It adds a nice tactical part to the combat.

But I think a lot of people will be lost without the fast reload bug ;)
 

PITZ2030

New Member
Feb 1, 2004
22
0
1
Why dont you contact other Mod Teams who have Weapon Reloading in, like RO or SF, to get some help with this matter if it causes trouble .
 

MadMan2k

New Member
Aug 2, 2004
100
0
0
I alsways liked the realistic touch reloading brought to u2xmp - give me any good reason to throw it out...
 

[DF]phalanx

bgutblower=true
Aug 15, 2002
1,836
0
0
38
manchester uk
Visit site
here is an idea
reload after each fight
full ammo for next fight great for AR :D
that solves the reload problem
what i don't get tho how come we get 6 nades which is both prilery and secondry
how the hell does an EMP nade become a gas nade :/
 

Maxx

Bite Me
Dec 19, 2003
2,939
0
0
Best way to kill a gunner using rockets is to wait till he has to reload.
 

Killinya

[BBF]Killinya
Feb 2, 2004
216
0
0
Leave it in. It provides an advantage to those that plan ahead (eg those that reload after every frag). Also provides advantage to those that can frag with the weapon before a reload is required.
 

.pot.OptimusPrime

Philosopher stoned
Nov 1, 2004
99
0
0
38
Finland
Maxx said:
Best way to kill a gunner using rockets is to wait till he has to reload.

That´s very true. Gunners are the one´s that "suffer" the most from reloading especially when RL reloading is soooo slow when compared with other classes guns. Swapping between grens and RL reloading when you put the gun away help a little, but providing proper covering fire is usually impossible.
 

[DF]phalanx

bgutblower=true
Aug 15, 2002
1,836
0
0
38
manchester uk
Visit site
lol when i play gunner i have to do more then reload
i have to resupply myself with more rockets :/
give gunners more ammo or another ranged gun
to me reloading is there and should be there
if u dont want to reload fight with a tech AR its impossable to run out of ammo mid fight with that :p
 

Bleeder

Co-Founder, U2XMP [Ч] Clan
Feb 26, 2004
803
0
16
teh Intarweb, duh
Weapon reloading? **** I totally forgot about that. Doesn't really matter if you get rid of it; a lot of players are already used to the reload time being set to zero anyway.
 

JaGo

nbk-JaGo
Feb 24, 2004
269
0
0
Bleeder said:
Weapon reloading? **** I totally forgot about that. Doesn't really matter if you get rid of it; a lot of players are already used to the reload time being set to zero anyway.


Bleeder, if you're talking about the Rate of Fire exploit then your statement
is absolutely rediculous. I'm really fed up with people calling "hax" everytime
something in this game "looks funny" to them.

I play several hours each day on 3 or 4 different servers, and I have
yet to see anyone use the rate of fire exploit in a match.

If "a lot of players" are using this then how do you explain the fact
that I haven't seen it. Yeah I know it exists and it's EXTREMELY easy
to use, but that said, I never see it. Care to comment? Or better yet
give us names. I'm sure all the admins would like to have a list of
these people.
 

FurociousFa

Banned
Apr 1, 2004
493
0
0
MI
certain members of DS have used it.. (i've seen both the fire rate increase, and the mutator made by NRK go off from DS using "change of fire rate exploit"? i believe)
 

Naib

New Member
Jan 31, 2004
332
0
0
I would say more people use the exploit where you change weapon, fire a couple of shots, then change back to a fully loaded weapon.