Right now, I think all we really need is a new "heavier" low grav mutator and not getting disconnected every time the map changes. I really think that would do it.
Right now, I think all we really need is a new "heavier" low grav mutator and not getting disconnected every time the map changes. I really think that would do it.
I don't really feel the need to have dodge-jump like in 2k4. That I can easily get over. Just want the UT3 gameplay but a heavier lowgarv. Right now, it just feels like dodging in LG will get me killed.
Edition removed
There are Lograv IG mods that are better than the default LG IG. VP has one and there are several others that fell alot like 2k4. I have been playing RG IG CTF lately and have had alot of fun. Would love to see the LGIG community come back but dont think it will.
BTW Vlad when is the next official patch due out for UT3?
Well, there's also the problem with crosshairs being inaccurate... which really needs to be addressed... because dead on hits at close range that miss can be very frustrating.
I dont see how any ini tweak can address a problem with the game/server software.
Ultron said:And now we look into the UTGame.ini.
[...]
bCenteredWeaponFire=True
The game default is to slightly offset where you aim, compared to where the crosshairs of your HUD are, to either the left or to the right of it, depending on what hand you use. If you set WeaponHandPreference to HAND_Right then you will aim to the right of the crosshair, for example. So I set the bCenteredWeaponFire to True to fire at the center of your crosshair by default, regardless of which hand you choose, or if you use Hidden.
BTW Vlad when is the next official patch due out for UT3?