UT2VoteTool

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Imaginos

Deathball addict?
Sep 13, 2000
804
0
0
56
New Joisey, USA
Visit site
Just tried it on a non-gaming machine like Socke did. It worked for a clean ini out of the original zip for the new beta, but not my modified one. I am adding parts of my live one to the clean one in small increments to see what causes it to stop working.

edit- Ok, I've narrowed my crashing down to the UT2VoteMapInfo section. Here's the offending chunk from my live ini:
Code:
LimitMap=(MapName="DB-LeftCorners",GameClass="BuD4VO.BuD4VO",LevelCount=1)
LimitMap=(MapName="DB-SmallCube",GameClass="BuD4VO.BuD4VO",LevelCount=1)
LimitMap=(MapName="DB-SpaceBalls][",GameClass="BuD4VO.BuD4VO",LevelCount=2)
LimitMap=(MapName="DB-Back2Back",GameClass="BuD4VO.BuD4VO",LevelCount=3)
LimitMap=(MapName="DB-]{illROG_V193",GameClass="BuD4VO.BuD4VO",LevelCount=4)
LimitMap=(MapName="DB-RightCorners",GameClass="BuD4VO.BuD4VO",LevelCount=5)
LimitMap=(MapName="DB-Vortex",GameClass="BuD4VO.BuD4VO",LevelCount=6)
LimitMap=(MapName="DB-BlueRidge",GameClass="BuD4VO.BuD4VO",LevelCount=7)
LimitMap=(MapName="DB-Grounded",GameClass="deathball.DB_DeathBall",LevelCount=1)
LimitMap=(MapName="DB-NightStorm",GameClass="deathball.DB_DeathBall",LevelCount=1)
LimitMap=(MapName="DB-OldSmallCube2",GameClass="deathball.DB_DeathBall",LevelCount=2)
LimitMap=(MapName="DB-Zodiac",GameClass="deathball.DB_DeathBall",LevelCount=3)
LimitMap=(MapName="DB-SmallTribun2004",GameClass="deathball.DB_DeathBall",LevelCount=4)
LimitMap=(MapName="DB-SmallEnclosure",GameClass="deathball.DB_DeathBall",LevelCount=5)
LimitMap=(MapName="DB-SmallCube",GameClass="deathball.DB_DeathBall",LevelCount=6)
LimitMap=(MapName="DB-U",GameClass="deathball.DB_DeathBall",LevelCount=7)
RejectMap=(MapName="DB-AF-Guadalajara-101",GameClass="deathball.DB_DeathBall")
RejectMap=(MapName="DB-Cheops2",GameClass="deathball.DB_DeathBall")
RejectMap=(MapName="DB-Back2Back",GameClass="deathball.DB_DeathBall")
RejectMap=(MapName="DB-January",GameClass="deathball.DB_DeathBall")
RejectMap=(MapName="DB-TokaraStation",GameClass="deathball.DB_DeathBall")
RejectMap=(MapName="DB-AF-Guadalajara-101",GameClass="BuD4VO.BuD4VO")
RejectMap=(MapName="DB-Dawn",GameClass="deathball.DB_DeathBall")
RejectMap=(MapName="DB-ShortNight",GameClass="deathball.DB_DeathBall")

The rejects alone are ok. The rejects + limitmaps for the 'budvo.budvo' gameclass are ok. The limitmaps for the 'deathball.db_deathball' class alone is ok, but when paired with the rejects or the 'budvo' class it will cause a crash. Screwy..
 
Last edited:

ProAsm

Active Member
Mar 20, 2002
2,108
0
36
www.proasm.com
As a matter of interest, how big are your UT2Vote ini files ?
If they are bigger than 30000 bytes then the program will probably crash.
 

ProAsm

Active Member
Mar 20, 2002
2,108
0
36
www.proasm.com
Ok - so thats probably the problem.
I'll make another version that has a limitless loading buffer and see if that helps.
Its just a hell of a lot easier to make a fixed buffer size but one is limited.