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UT2VoteTool

Discussion in 'Dev Team' started by ProAsm, Jul 18, 2004.

  1. frogger187

    frogger187 eat. sleep. frag.

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    works ok here now that i am running 43+ inis.
     
  2. Imaginos

    Imaginos Deathball addict?

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    Just tried it on a non-gaming machine like Socke did. It worked for a clean ini out of the original zip for the new beta, but not my modified one. I am adding parts of my live one to the clean one in small increments to see what causes it to stop working.

    edit- Ok, I've narrowed my crashing down to the UT2VoteMapInfo section. Here's the offending chunk from my live ini:
    Code:
    LimitMap=(MapName="DB-LeftCorners",GameClass="BuD4VO.BuD4VO",LevelCount=1)
    LimitMap=(MapName="DB-SmallCube",GameClass="BuD4VO.BuD4VO",LevelCount=1)
    LimitMap=(MapName="DB-SpaceBalls][",GameClass="BuD4VO.BuD4VO",LevelCount=2)
    LimitMap=(MapName="DB-Back2Back",GameClass="BuD4VO.BuD4VO",LevelCount=3)
    LimitMap=(MapName="DB-]{illROG_V193",GameClass="BuD4VO.BuD4VO",LevelCount=4)
    LimitMap=(MapName="DB-RightCorners",GameClass="BuD4VO.BuD4VO",LevelCount=5)
    LimitMap=(MapName="DB-Vortex",GameClass="BuD4VO.BuD4VO",LevelCount=6)
    LimitMap=(MapName="DB-BlueRidge",GameClass="BuD4VO.BuD4VO",LevelCount=7)
    LimitMap=(MapName="DB-Grounded",GameClass="deathball.DB_DeathBall",LevelCount=1)
    LimitMap=(MapName="DB-NightStorm",GameClass="deathball.DB_DeathBall",LevelCount=1)
    LimitMap=(MapName="DB-OldSmallCube2",GameClass="deathball.DB_DeathBall",LevelCount=2)
    LimitMap=(MapName="DB-Zodiac",GameClass="deathball.DB_DeathBall",LevelCount=3)
    LimitMap=(MapName="DB-SmallTribun2004",GameClass="deathball.DB_DeathBall",LevelCount=4)
    LimitMap=(MapName="DB-SmallEnclosure",GameClass="deathball.DB_DeathBall",LevelCount=5)
    LimitMap=(MapName="DB-SmallCube",GameClass="deathball.DB_DeathBall",LevelCount=6)
    LimitMap=(MapName="DB-U",GameClass="deathball.DB_DeathBall",LevelCount=7)
    RejectMap=(MapName="DB-AF-Guadalajara-101",GameClass="deathball.DB_DeathBall")
    RejectMap=(MapName="DB-Cheops2",GameClass="deathball.DB_DeathBall")
    RejectMap=(MapName="DB-Back2Back",GameClass="deathball.DB_DeathBall")
    RejectMap=(MapName="DB-January",GameClass="deathball.DB_DeathBall")
    RejectMap=(MapName="DB-TokaraStation",GameClass="deathball.DB_DeathBall")
    RejectMap=(MapName="DB-AF-Guadalajara-101",GameClass="BuD4VO.BuD4VO")
    RejectMap=(MapName="DB-Dawn",GameClass="deathball.DB_DeathBall")
    RejectMap=(MapName="DB-ShortNight",GameClass="deathball.DB_DeathBall")
    The rejects alone are ok. The rejects + limitmaps for the 'budvo.budvo' gameclass are ok. The limitmaps for the 'deathball.db_deathball' class alone is ok, but when paired with the rejects or the 'budvo' class it will cause a crash. Screwy..
     
    Last edited: Jul 22, 2004
  3. ProAsm

    ProAsm Active Member

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    As a matter of interest, how big are your UT2Vote ini files ?
    If they are bigger than 30000 bytes then the program will probably crash.
     
  4. tdw-socke

    tdw-socke New Member

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    37571 byte :rolleyes:
     
  5. Imaginos

    Imaginos Deathball addict?

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    30257 bytes non-crashing cut down version

    31058 BOOM! Copy of in-use ini from server
     
  6. ProAsm

    ProAsm Active Member

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    Ok - so thats probably the problem.
    I'll make another version that has a limitless loading buffer and see if that helps.
    Its just a hell of a lot easier to make a fixed buffer size but one is limited.
     
  7. ProAsm

    ProAsm Active Member

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  8. tdw-socke

    tdw-socke New Member

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    yeah, now it also eats my linux-server ini :D
     
  9. Imaginos

    Imaginos Deathball addict?

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    That latest one worked fine for me!
     

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