we also have this probleme on all of our 5 servers in all gametypes, no matter if standard or custom...
http://forums.beyondunreal.com/showthread.php?p=1617673#post1617673
and another thing:
any idea about this error?
NetComeGo: Open myLevel 09/28/04 21:45:51 217.93.1.253:3098
Log: Client netspeed is 8500
UT2Vote: 21:45:56 - Player login request:
?Name=KAFAR?Class=Engine.Pawn?Character=Horus?team=1?Voice=XGame.JuggMaleVoice
ScriptLog: New Player KAFAR id=55e31c81d332792671d2b50b1df39dad
Critical: UPackageMap::GetClassNetCache
Critical: Class ONSlaughtBP.ONSDualACSideGun
Critical: UActorChannel::SetChannelActor
Critical: UpdateRelevant
Critical: ULevel::ServerTickClients
Critical: ULevel::TickNetServer
Critical: UpdateNetServer
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: Level Torlan
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.