UT2Vote46 - Release: 25th September 2004
NB... Due to a misunderstanding this is Version 46
Fixes
Fixed Escape key bug in ClanMatch.
Fixed GamePassword remaining after ClanMatch.
Fixed Tallyvote displays.
Fixed Tallyvote double clicking.
Removed
The following items have been removed for Standard Server compatibility:
SkinBright - NoWeaponShake - Hitsounds
After removing the Hitsounds the WeaponStats fell apart so that was removed as well.
Several other small items were removed as well that fell prey along the way.
NB.. Major change
The commandline startup has changed for UT2Vote as an X has been added.
?Mutator=UT2Vote46.UT2VoteX
The X was necessary for Whitelist enabling.
Download UT2Vote46
http://www.unreal.co.za/files/mods/ut2vote46.zip
Other Stuff
As the Hitsounds and Brightskins were removed from UT2Vote, fear not as these items can be found in a seperate Mod (included) called UTExtra for the want of a name in a hurry
In UT2Vote46 and above just add it to the:
ServerMuts=UTExtra1.UTExtra
The command to bring up the HitSound menu is:
Mutate UTExtra
If you are logged in as ServerAdmin, then this menu will consist of several Server options as well for Dis/Enabling the SkinBright, WeaponShake or HitSounds.
As a non Admin then the menu offers the player the option to enable or disable his/her HitSounds or to set the volume of them.
UTExtra requires to be in the UT2004.ini as a ServerPackage.
ServerPackages=UTExtra1
or in UT2Vote:
[UT2Vote46.UT2VotePackages]
Packages=(MutClassName="UTExtra1.UTExtra",ServerPackages="UTExtra1")
NB: In using UTExtra you will make your server Non Standard.
DummyMuts
The usual DummyMuts are also included for those extra Serverpackages that one always need to add for the new and many mods out there.
We would like to thank everyone for their patience in waiting for the Whitelisting to happen and also again to Epic for their co-operation.
Although this is a full release, we regard it as a sortof public beta as many many changes were done and any bugs etc that may be lurking please report them in.
The UT2Vote Team
http://www.unreal.co.za/proasm
NB... Due to a misunderstanding this is Version 46
Fixes
Fixed Escape key bug in ClanMatch.
Fixed GamePassword remaining after ClanMatch.
Fixed Tallyvote displays.
Fixed Tallyvote double clicking.
Removed
The following items have been removed for Standard Server compatibility:
SkinBright - NoWeaponShake - Hitsounds
After removing the Hitsounds the WeaponStats fell apart so that was removed as well.
Several other small items were removed as well that fell prey along the way.
NB.. Major change
The commandline startup has changed for UT2Vote as an X has been added.
?Mutator=UT2Vote46.UT2VoteX
The X was necessary for Whitelist enabling.
Download UT2Vote46
http://www.unreal.co.za/files/mods/ut2vote46.zip
Other Stuff
As the Hitsounds and Brightskins were removed from UT2Vote, fear not as these items can be found in a seperate Mod (included) called UTExtra for the want of a name in a hurry
In UT2Vote46 and above just add it to the:
ServerMuts=UTExtra1.UTExtra
The command to bring up the HitSound menu is:
Mutate UTExtra
If you are logged in as ServerAdmin, then this menu will consist of several Server options as well for Dis/Enabling the SkinBright, WeaponShake or HitSounds.
As a non Admin then the menu offers the player the option to enable or disable his/her HitSounds or to set the volume of them.
UTExtra requires to be in the UT2004.ini as a ServerPackage.
ServerPackages=UTExtra1
or in UT2Vote:
[UT2Vote46.UT2VotePackages]
Packages=(MutClassName="UTExtra1.UTExtra",ServerPackages="UTExtra1")
NB: In using UTExtra you will make your server Non Standard.
DummyMuts
The usual DummyMuts are also included for those extra Serverpackages that one always need to add for the new and many mods out there.
We would like to thank everyone for their patience in waiting for the Whitelisting to happen and also again to Epic for their co-operation.
Although this is a full release, we regard it as a sortof public beta as many many changes were done and any bugs etc that may be lurking please report them in.
The UT2Vote Team
http://www.unreal.co.za/proasm
Last edited: