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UE2 - UT2kX UT2004 Skinning Help

Discussion in 'Modeling & Skinning' started by SZORUINED, Nov 21, 2013.

  1. SZORUINED

    SZORUINED New Member

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    hi i need some help ? for some reason my textures are not applying itself to the player i need it to ? i'm try to apply a texture to the MetalGuardMesh.MetalGuard
    for some reason i see it in instant-action but it gives me a error while i try to compile a u file. Any Ideas to help please
     
  2. leilei

    leilei ANIME ELF'S !!

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    You don't compile a U. You make a new UPL file with definitions to point to your UTX file's textures where appropriate.

    like, for example...

    [Public]
    Player=(DefaultName="Fatcolm",Race="Thunderfats", Mesh=HumanMaleA.MercMaleD,species=xGame.SPECIES_Merc, BodySkin=FatcolmSkin.FatBody,FaceSkin=FatcolmSkin.TripleChinFace, Portrait=FatcolmSkin.FatPortrait,Text="Fatcom - age fat - im so fat but at least im the champion... of the largest fat liandri lardnri tournament",Sex=Male,Tactics=0.3,StrafingAbility=0.2,Accuracy=0.5,BotUse=1)

    Assuming your skins are in the FatcolmSkin.utx package.
     
    Last edited: Nov 22, 2013
  3. SZORUINED

    SZORUINED New Member

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    This is my upl

    [Public]
    Player=(DefaultName="CanadianSkin",Race="Custom",Mesh=MetalGuardAnim.MetalGuard,species=xGame.SPECIES_Merc,BodySkin=Canadain.CanadianBody,FaceSkin=Canadain.CanadianMask,
    Portrait=Canadain.CanadianPortrait,Text=CanadianSkin,Sex=Male,Menu="SP",Accuracy=+0.2,Aggressiveness=+1.0,Jumpiness=+1.0,StrafingAbility=+1.0,FavoriteWeapon="xWeapons.FlakCannon",BotUse=1)
     
    Last edited: Nov 22, 2013
  4. SZORUINED

    SZORUINED New Member

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    and this is my UC.

    class CanadainMOD extends PlayerRecordClass;

    defaultproperties

    {
    Species=Class'XGame.SPECIES_Merc'
    MeshName="MetalGuard.MetalGuard"
    BodySkinName="Canadain.CanadianBody*"
    FaceSkinName="Canadain.CanadianMask*"
    Portrait=Texture'Canadain.CanadianPortrait*'
    TextName="CanadianSkin"
    Sex="Male"
    Menu="SP"
    }
     
  5. SZORUINED

    SZORUINED New Member

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    everyone i know says its ok but for some reason it just will not make the u. file for me with ucc make.
    and when i use UMAKE for the u. i cant see the skin on the server. the server file says it on but no one can see it
     
  6. Wormbo

    Wormbo Administrator Staff Member

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    You never mentioned you also did the third step. (And if I may add that: You problem description was terrible so far, never indicating what exactly went wrong.)

    Third step: Add the .u and the resource packages to the ServerPackages list, so clients can download them.
     
  7. SZORUINED

    SZORUINED New Member

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    was already done. it was not the Server Packages that's the problem. it is something to do with the animations, for some reason the animation will not accept the textures.
     

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