Project:
Arena Mutator
I want to:
use CheckReplacement(...) to remove all weapons that spawn at map load as pick ups.
But:
I want to GiveWeapon() to the player.
Problem is:
that if the item is removed as a pickup then it won't GiveWeapon to player either unless it is the mutated default weapon.
Here's where it is not so easy:
I'm assigning the weapons to players per teamnum. so, WeaponName is blank and so is WeaponStirng.
Question then is:
How do I remove pickups that are weapons, without entirely banning those weapons from being allowed in the map?
Arena Mutator
I want to:
use CheckReplacement(...) to remove all weapons that spawn at map load as pick ups.
But:
I want to GiveWeapon() to the player.
Problem is:
that if the item is removed as a pickup then it won't GiveWeapon to player either unless it is the mutated default weapon.
Here's where it is not so easy:
I'm assigning the weapons to players per teamnum. so, WeaponName is blank and so is WeaponStirng.
Question then is:
How do I remove pickups that are weapons, without entirely banning those weapons from being allowed in the map?