Unwheel is looking good so far, but the bots seem a bit wierd in race mode. Does anyone know a game mode or map that works well with bots?
Me to. Templerun rocks. Also why is there no servers for Rally, can't u make one of the 2 official race ones (that are usually empty) do rally.|dub| said:I'd also love to see more rally tracks... just two atm
The_Head said:Me to. Templerun rocks. Also why is there no servers for Rally, can't u make one of the 2 official race ones (that are usually empty) do rally.
One thing I notice regualrly as me and my brother play online at the same time (we can see each others screens) is the hud showing posistions. its not accurate. Usually first place is accurate but not always, is it possible to get a more accurate display.
Also the engines on the monster trucks are very quiet / silent. we want more NOISE!!!! nice big burbling fuel guzzling neighbour annoying engines please. lol
The_Head said:Biggest bug in mod is the hud saying what posititon you are in, its nearly always wrong
trust me it aint. Me and my bro play online at the same time. we finish the race. first place is right but after that our pc's say all different positions. my pc says im in 2nd and my brothers says im last etcUltraNew-B said:The hud is working fine The_Head, it only updates when you hit checkpoints.
I don't know how well the engine handles LOD, or LOD in portals or mirrors (too bad you can't set the mirror to draw everything but only at 25% detail or some such). Apparently what you are saying is it doubles the entire scene (which makes perfectly good sense). However, maybe it could only show up if you were zoomed into the farthest position (inside the car) so you don't double up the rendering when you can't see it in 3rd person. Also, toggleable for high end systems and off by default, etc.4, Not sure what you mean? Why only the rally car (which rally car?). I tried a rear view mirror a while ago, there were 2 problems, the first being the mirror was backwards, making it rather more confusing than useful, and the second being it doubles the number of polygons being drawn, so it effectively halves your FPS.