I've been playing online for about 6 hours now and I've gathered alot of info about how people feel about UnWheel. For the most part people like it and have alot of fun. Two of the biggest hits seem to be UWKB-Billiards and UWBA-Jumpcity.
Here are some of the things that people have been asking for....
A demo derby game type
Random ball respawn locations for Billiards
Turbo, or boost
A rear view mirror for the rally car
Team versions of kball/ctf
And here are some of the things that are a must for future versions...
1.More polished maps, any map that is easy to get lost in (UWRC-Hilltop), will either make everyone leave the server or instantly start voting for another map. Also any map that doesn't look like a good amount of time and effort was spent on it will have people desribing UnWheel with four letter words, I'm sorry to say this Project X, but many of your maps aren't too popualr, Hilltop was one, Aldreas was another, RedPlanet also. Some need to be scraped and others just need more polish. I'm not saying people don't like all of your maps PX, ironicly one of your most simple maps, Avalanche, seems to be very well liked.
2.There seems to be problems with the spawing system, people spawn on top of each other even when the playstarts appaer to be correct.
3.Players vehicles need to be removed from the game when they leave, this can become a big mess on a bussy server.
4.There also need to be changes to the way race and rally games start, the way it is now, whoever picks their car first gets to start racing first.
There are tons of little things in every map that are uncovered right away with online play. I think several of our problems with maps can be solved with beta testers, now that we have online play that works well I think it's time to find some dedicated testers.
I'm sure I've missed some things and I'll probably update this post with more findings. Everyone please add your input to this thread as well, team members and players alike.
Here are some of the things that people have been asking for....
A demo derby game type
Random ball respawn locations for Billiards
Turbo, or boost
A rear view mirror for the rally car
Team versions of kball/ctf
And here are some of the things that are a must for future versions...
1.More polished maps, any map that is easy to get lost in (UWRC-Hilltop), will either make everyone leave the server or instantly start voting for another map. Also any map that doesn't look like a good amount of time and effort was spent on it will have people desribing UnWheel with four letter words, I'm sorry to say this Project X, but many of your maps aren't too popualr, Hilltop was one, Aldreas was another, RedPlanet also. Some need to be scraped and others just need more polish. I'm not saying people don't like all of your maps PX, ironicly one of your most simple maps, Avalanche, seems to be very well liked.
2.There seems to be problems with the spawing system, people spawn on top of each other even when the playstarts appaer to be correct.
3.Players vehicles need to be removed from the game when they leave, this can become a big mess on a bussy server.
4.There also need to be changes to the way race and rally games start, the way it is now, whoever picks their car first gets to start racing first.
There are tons of little things in every map that are uncovered right away with online play. I think several of our problems with maps can be solved with beta testers, now that we have online play that works well I think it's time to find some dedicated testers.
I'm sure I've missed some things and I'll probably update this post with more findings. Everyone please add your input to this thread as well, team members and players alike.
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