Unreal Materials Instructional Videos

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Phopojijo

A Loose Screw
Nov 13, 2005
1,458
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Canada
Let's see you put together several hours of video tutorials and see if you want to give it away afterwards. It's not as easy as it looks. And if it's something you do for a living, why not expect some kind of return for sharing your expertise?
I actually did a few video tutorials for Maya, they were around 8 hours long. I gave them away for free (they don't exist anymore, but they were online on my website for a while). 1680x1050 H.264.

That being said:

I can see why someone would want to make a profit for it. I completely understand and agree that if he deems his tutorials are worth 50$, then he can charge that for it if he pleases and we'll see if the economy agrees.

That being said though -- if you were saying we'd be doing the same if we were in his shoes... that's not necessarily true o.o

Well, usually Maya or Max are used, and then after that, perhaps XSI. Max is still "king" when it comes to game stuff.

Unwrapping and hard-surface modeling in Maya isn't that joyful of a task.
:)
I disagree... I find Maya much more intuitive than Max, especially once you factor in RoadKill. (Given of course decent knowledge of Maya)

All opinion though. And still, personally, is quite a bit harder to model than Rhino... but Rhino has its -- er -- other issues ;) when it comes to game asset development.
{All Nurbs, reliant on a poly exporter command, pain in the ass to skin, *literally* impossible to rig... nice snap/curve tools though :p}
 
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Riki

New Member
Apr 8, 2008
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Sounds promising, especially the previs/Unreal/Photoshop training material. :)

The guy who is supposed to do it recently did something similar and a lot of professionals were blown away how good it looked in such a short amount of time. You can check it out here http://www.jimmagill.com/

Those top images he busted out to quickly previs an environment from a concept and Eat 3D immediately approached him and asked if he was interesting in explaining how he did it in a DVD (actually doing another one from scratch). (of course I knew they guy since I worked with him in the past). He is excited about doing the DVD and wants it to be done right, and these things take time and commitment. Ill keep everyone updated if they are interested.

Riki