Unreal beta the begining

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)bee(scarbelly.nl

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unreal 1998

http://speeddemosarchive.com/Unreal.html

Released in May of 1998, Unreal tried to be a "Quake killer" with its intense graphics and unnerving AI. Marooned on an unknown planet, you must survive long enough to escape merciless alien warriors and find your way home. Battle your way through lush environments such as temples, spaceships, canyons, and fortresses on your quest for ultimate freedom.



Best time, easy skill: 0:49:18 by Mark 'Allantois' Freyenberger on 04.04.05 in 38 segments.

File details: 132 MB / 303 MB size (320x240 / 400x300 version), requires DivX codec.

Author's comments:

Thanks goes to the runner at http://teamshambler.telefragged.com/unsr.shtml for tricks on Isvkran4, 3&3 and also Na Pali Haven. Also credit to the guy who did the stroll through unreal found at: http://www.archive.org/details/Unreal_Stroll I acquired the tactic from sunspire from what he did. Everything else I came up with on my own. This run is much better the first run I submitted for unreal. Much of this is due to new routes and killing the bosses faster. This time around I paid a lot more attention to my health and there are several times I'm in the Red because no health goes to waste. I'd be happy to answer any questions about my tactics. Times for individual levels listed below.
Continuity:
I redid the sunspire when I heard about the ending trick, I replayed the gateway and napali haven to get everything to match up with what I had done previously. I'm pretty sure everything matches up and is legal.

Breakdown:

1) Vortex Rikers 1:26
2) NyLeve's Falls 0:53
3) Rrajigar Mine 2:14
4) Depths of Rrajigar 1:14
5) Sacred Passage 0:30
6) Chizra - Nali Water God 2:40
7) The Ceremonial Chambers 2:28
8) Dark Arena 1:55
9) Harobed Village 0:40
10) Terraniux Underground 1:18
11) Terraniux 1:35
12) Noork's Elbow 0:45
13) Temple of Vandora 1:03
14) The Trench 0:48
15) ISV-Kran Deck 4 1:06
16) ISV-Kran Decks 3 and 2 0:28
17) ISV-Kran Deck 1 (ISVDeck1) 1:33
18) Spire Village 1:00
19) The Sunspire 2:47
20) Gateway to Na Pali 0:39
21) Na Pali Haven 1:30
22) Outpost 3J 2:37
23) Velora Pass 1:34
24) Bluff Eversmoking 1:31
25) Dasa Mountain Pass 0:44
26) Cellars at Dasa Pass 4:36
27) Serpent Canyon 1:29
28) Nali Castle 1:44
29) Demonlord's Lair 0:15
30) Demon Crater 0:49
31) MotherShip Basement 0:18
32) MotherShip Lab 1:01
33) MotherShip Core 0:47
34) Skaarj Generator 0:42
35) Illumination 0:19
36) The Darkening 0:44
37) The Source Antechamber 0:23
38) The Source 0:56


scar.nl
 

Dark Pulse

Dolla, Dolla. Holla, Holla.
Sep 12, 2004
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)bee(scarbelly.nl said:
ok here is the unreal from 1995 techdemo happy download and PLEASE TELL ME IF THE DRAGON Is INSIDE!!! these downloads are from the hyper in the section demo,s

happy downloading :p
No, it's not. That one would probably be dated 1996 or 1997.

Also, can you just post links to stuff if they're large, like FAQs? Some people are kinda annoyed at the length of those posts.
 

)bee(scarbelly.nl

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Delacroix said:
Olga: A dragon as I believe.

Scarbelly: Yep, tried that. You know what? Until you found the PC version of Unreal '91 - I didn't know it existed. And Amiga emulators refused to run the Amiga version. What would I do without you?

OMFG, a new version of DOSBOX! It seems you use 0.65, and I had 0.62. Upgrading now ;)

kiss me if you are a girl!!
 

dinwitty

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Nov 10, 1999
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doing a simple text search in the U95 techdemo I find the dragon in UNENGINE.DLL as well as WOMAN. I have no clue how to view or extract the data.
Someone will have to find out if they can spawn them in the game if thats possible at all, or if the data is only lingering data that was removed for the demo...have no clue.
 

Dark Pulse

Dolla, Dolla. Holla, Holla.
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Hyper

Hyper.nl Unreal Services
Nov 21, 2003
206
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Planet Earth
www.hypercoop.tk
)bee(scarbelly.nl said:
i just did register on the oldunreal forums i post there the old dos version of unreal also!:p

canot login!!

http://www.unrealdestination.com/clients/hyper/phpBB2/login.php

much luck 2 login

Welcome to the Hyper.nl Unreal Services forum. I see you registered, but at my board an administrator (me) needs to activate your account before you can post. This is already done now, so you can login now with your user name and password.

The manual activation is needed to stop spambots. Sorry for the inconvenience.
 

)bee(scarbelly.nl

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Feb 15, 2006
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richardmoust.googlepages.com
Hyper said:
Welcome to the Hyper.nl Unreal Services forum. I see you registered, but at my board an administrator (me) needs to activate your account before you can post. This is already done now, so you can login now with your user name and password.

The manual activation is needed to stop spambots. Sorry for the inconvenience.
jee thnx hyper :p
 

)bee(scarbelly.nl

New Member
Feb 15, 2006
310
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richardmoust.googlepages.com
dinwitty said:
doing a simple text search in the U95 techdemo I find the dragon in UNENGINE.DLL as well as WOMAN. I have no clue how to view or extract the data.
Someone will have to find out if they can spawn them in the game if thats possible at all, or if the data is only lingering data that was removed for the demo...have no clue.
please dinwitty let delacroix doo that upload the files too here with icq or other upload programs like www.usendit.com happy uploading :p !!

please doo that delacroix is a file freak lol
 

)bee(scarbelly.nl

New Member
Feb 15, 2006
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richardmoust.googlepages.com
Hyper said:
Welcome to the Hyper.nl Unreal Services forum. I see you registered, but at my board an administrator (me) needs to activate your account before you can post. This is already done now, so you can login now with your user name and password.

The manual activation is needed to stop spambots. Sorry for the inconvenience.
hyper can i upload files also on your forum or not ?????????