You can't anticipate them always, especially if they're in team. Mercenaries can go in God Mode even when you remotely try to aim at them with hitscan weapons (Unreal difficulty, mostly - great reaction time). This is seriously annoying in small environments, especially when they spam rockets.
Only other scripted pawns have the intellect to attack invulnerable Mercenaries... poor dumb Skaarj![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Unreal difficulty in Single Player can be sometimes harsh, even after 11 years of experience.
Replaying Unreal on Unreal difficulty right now, and coincidently arrived at Terraniux. Eightball grenades is good for the Mercenaries with 480 health or so, as they don't GodMode them. Unless you trigger the Rocket Lock-on (freaking unpredictable), they'll quickly activate the shield.
Only other scripted pawns have the intellect to attack invulnerable Mercenaries... poor dumb Skaarj
Unreal difficulty in Single Player can be sometimes harsh, even after 11 years of experience.
Replaying Unreal on Unreal difficulty right now, and coincidently arrived at Terraniux. Eightball grenades is good for the Mercenaries with 480 health or so, as they don't GodMode them. Unless you trigger the Rocket Lock-on (freaking unpredictable), they'll quickly activate the shield.
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