Those shots for Serious Sam are impressive. Does it use hardware transform & lighting or does it use LOD?
The illusion of smooth terrain can be faked with clever texturing and lighting in Unreal Tournament. TerOmen came up with some pretty impressive stuff in his day. I'm not talking about his Grand Canyon map... it was some of his unreleased stuff. It still doesn't compare to what a real LOD or hardware accelerated terrain engine can produce.
The illusion of smooth terrain can be faked with clever texturing and lighting in Unreal Tournament. TerOmen came up with some pretty impressive stuff in his day. I'm not talking about his Grand Canyon map... it was some of his unreleased stuff. It still doesn't compare to what a real LOD or hardware accelerated terrain engine can produce.