[SAS]Solid Snake;2097445 said:
Basically ... a console?
One of the few things I still enjoy about PC's is the fact that choice is available. I'm not terribly phased by choice on computer parts as I have enough will and time to do my research.
Well yeah, and thats the sad part. You mention the luxury and enjoyability of choice, and I like that too because I know a bit about computers and I'm a computer nerd as it is.
However then you talk about system requirements and the average user.
Thats where the problem lies. The average user makes up the larger installment in PC use. The average user may not enjoy such choices and does not care. They don't want to have to read reviews and do lots of research to make sure one part works with another. The average user is the speedy 'gotta get stuff done' type person who just wants a computer that works so they get their information from the local minimum wage lackey at Best Buy.
And thats why consoles are becoming more popular for games because you do not have to make that choice.
The only way to alleviate that is to make hardware and component selection less confusing a time consuming. Its the only way as far as hardware is concerned.
Maybe what needs to happen is a simpler naming convention for parts? Maybe folks like nVidia, Intel, and 3rd party companies need to talk to each other more to afford a greater level of compatibility. Maybe Microsoft needs to create a less bloated OS, which is another catch-22 issue altogether because people want all this extra stuff and features but they don't want any extra overhead. That is why I say ditch the OS when gaming.
But I digress.
I think AMD is at the forefront right now in creating a unified architecture. They call their version
Spider. AMD is in a good place right now because they have the chipset production, CPU production and now GPU production all sitting in one company. This means they have huge potential in getting their parts unified.
I don't know how else to fix the PC gaming issue. People say 'yeah well the developers need to make better games..bla bla bla' and thats true, but there are good games coming out, just not as many as bad games so they become hidden.
They can make better games, but if the underlying hardware is what is keeping people from gaming on the PC then it won't matter. The solution needs to start at the very bottom level and work its way up.
The PC gaming initiative is a good start. It has all the right companies involved. It needs more developers involved though and I think it is sad to see Epic, a company that built itself on the PC, jumping ship because they saw a puddle of water at the bottom. I'm glad Valve is sticking it out though.
Actually, come to think of it, maybe this is a good position right now for PC developers. Its a transition of sorts, a cleaning out of the closet. All the old classic developers are going to consoles, and that leaves a big vacant space for, young, idea-filled, new companies who aren't polluted with business and publishers and money and all the junk, developers who don't know defeat, who don't know that they cannot do certain things. Just seeing the independent games section and all the attention its getting as well as all the new game development schools is a good sign.
Its also a great position for the open source or internet communities to get on board and start making their own games. PC gaming will be kept alive through modding, and community game development projects. The skill is there, it just needs to be brought together on a larger scale.
Thats my opinion anyways.
tl;dr