Thoughts on UT2007 being shipped on consoles?

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What do you think of UT2007 being cross-platform?


  • Total voters
    72

Sir_Brizz

Administrator
Staff member
Feb 3, 2000
26,020
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Actually, it sounds like there will be a free version of Xbox live for the 360.
 

Bazzi

Wearing pink
Apr 22, 2001
629
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Germany
www.bazzinet.info
To that UWindows Topic:

They should incorporate a longhorn-style interface, because native(-looking) GUIs provide the best usabilty to users (since they're familiar with them).

Yes, translated for you, that would mean UWindows 2007 ;)
 

Selerox

COR AD COR LOQVITVR
Nov 12, 1999
6,584
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TheUKofGBandNI
selerox.deviantart.com
CliffyB can keep his poncy-haired self out of UT from now on.

-AEnubis- said:
CliffyB isn't gonna take z-axis out of his PC maps for anybody.

1) CliffyB has nothing to do with UT2007.
2) He hasn't made a decent map for a very, very long time.

Any chance that those two are related in some way? I think so...
 

Capt.Toilet

Good news everyone!
Feb 16, 2004
5,826
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Ottawa, KS
The way i see it, Epic is doing this because they know sales will be better if they go multi platform. Really if you think about it, is the average gamer going to spend 1000+ for a pc to run 2k7 half decently, or they going to spend 300 for an xbox 360 and play it with marginally better graphics(given the pc they have is utter bleh). What im saying is, the console version will probably sell a tad better than the pc version because of money issues.
 

Discord

surveying the wreckage...
Nov 6, 2002
639
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Somewhere on Route 666
This thread is really bugging me out, death- of- pc- gaming- style.

What about the annoying mutators? The custom vehicles that nobody uses? UTComp???! What about #insert-game-here-pugs in quakenet? What about the mod release party where everybody gets loaded and hops on ventrillo while that one old geezer's wife plays guitar and sings "Knockin' On Heaven's Door" (not making that up, it was actually really cool)? What about the International PC Gaming Conspiracy, where you can argue about RAM and beer at the same time with some Belgian dude right before he pwns you hard 1v1?

Noooooo! PC gaming is too stupid and cool to get killed off by consoles. It was so close to acheiving global utopia, and yet at the same time nowhere near it. Why God, why?!
icon5.gif
 

vickissv3

New Member
Apr 11, 2005
65
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oh come on , PC is the heart of Unreal Games and good gaming in general. The pc version will be out first and who knows have long it will take to make it to console, remember how long it took doom 3 to make it to the xbox and although good its has nowhere near the same quality. PC gaming is on top of its game and remember that UT04 is technically the only pc exclusive ut titles , but which does everyone remember and enjoy? the pc version. even Unreal Championship 2 couldn't overshadow or top ut04
 

Sanius

New Member
May 14, 2005
11
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I find it amusing that the majority of the posters here are not in the right mind. whats so wrong about unreal 2007 going on the xbox 360? alot of people can't afford $2000 in upgrades and other complications. while they can play online by spending $300 and just setting up the console with their broadband connection.

I have been a PC gamer for quite some time, but I think I might stick with the xbox 360 for the next gen games. the only problem I see is modding. people might be making some amazing mods for unreal 2007, but I'm not sure if people can mod for the xbox. But the xbox 360 is going to come with a 20 gig harddrive, and it can also be upgraded to up to about 120 gigs. which makes me think, maybe the games CAN be modded? I don't mean total conversions in code and everything, more like maps. I think that would totally rock.

and how will the graphics of console versions effect the PC? doom 3 wasn't effected, unreal 2k3/2k4 wasn't effected, half-life 2 wasn't effected..need I go on? And the xbox 360 is supposedly fully capable of running unreal 3 engine games. the unreal 3 engine is being developed for next gen consoles, and the xbox 360 has like, 512 megs of ram, tri-core 3ghz cpu (each core does 2 threads a second, which brings it to 6 threads, the average pc does 1-2..thats alot of processing power), water cooled, and an x800 (XT?) card from ATI. you can't tell me that can't run unreal 3. and lets be clear here that this is a console, 512 megs of ram and everything in there might not run unreal 3 on a PC, but it sure as hell can on a console.

The xbox 1 had a 733 mhz celeron, 64 megs of ram, geforce 3, and it can run splinter cell chaos theory, and doom 3.
 
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Sanius

New Member
May 14, 2005
11
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also, a question.

anyone know if the xbox 360 unreal 2007 come with the voicechat system?
 

Selerox

COR AD COR LOQVITVR
Nov 12, 1999
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Sanius - LISTEN.

OK, for the last time, this is not about graphics.

I have no doubt that both the PC and console versions of UT2007 will look great, that's not why I'm against it. I'm against it on gameplay grounds. I don't want anything in the game that's even slightly changed in the PC version that's designed to make the console version play better. I want a game designed for the PC, not designed for both. I genuinely don't care about console owners or what they want. UT is a PC game, I want it designed as one. I don't want it designed as a half-arsed cross-platform mess (see UT2003). That is the problem I (and numerous other people) have with UT2007 showing up on consoles, the contamination of the PC version with console features and gameplay.
 

Bullet10k

New Member
Apr 9, 2005
639
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Selerox is the protest leader for "No UT2007 for consoles".:lol:
Calm down m8, Xbox 360 will support a lot of things. The only thing that kinda sux is that u have to play with a controller. Now tell me this: UT2007 being shipped for a console would affect the PC version in what way??? Theyll still have all the mod support and the options on the PC just like how UT2004 did.
 
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Sanius

New Member
May 14, 2005
11
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0
Selerox said:
OK, for the last time, this is not about graphics.

I have no doubt that both the PC and console versions of UT2007 will look great, that's not why I'm against it. I'm against it on gameplay grounds. I don't want anything in the game that's even slightly changed in the PC version that's designed to make the console version play better. I want a game designed for the PC, not designed for both. I genuinely don't care about console owners or what they want. UT is a PC game, I want it designed as one. I don't want it designed as a half-arsed cross-platform mess (see UT2003). That is the problem I (and numerous other people) have with UT2007 showing up on consoles, the contamination of the PC version with console features and gameplay.

I think you're a moron and need to get your head out of your ass. I don't mean to troll, but you are really not thinking straight. You don't care for people that don't want to spend $1500 towards a PC purchase, because you think it will ruin the PC version? terrible.
 

kafros

F1 manta tryouts
Jan 21, 2005
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Under Articstronghold's bridge
Sanius take a breath dude and relax... count up to 2^64-1 and you will feel better.

You are missing the point Selerox is trying to make. You cannot have the same gameplay for PC & next-gen consoles because of the controllers to say the least.
And gameplay mechanics can root deep into the game design and code.

Go play Pariah PC multiplayer and then you will see the console-ish aiming and game pace.
 

Bullet10k

New Member
Apr 9, 2005
639
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kafros said:
Sanius take a breath dude and relax... count up to 2^64-1 and you will feel better.

You are missing the point Selerox is trying to make. You cannot have the same gameplay for PC & next-gen consoles because of the controllers to say the least.
And gameplay mechanics can root deep into the game design and code.

Go play Pariah PC multiplayer and then you will see the console-ish aiming and game pace.
OMG WTF FOR THE LAST FRIGGIN TIME... Pariah was built by DE not EPIC. Look at Unreal Championship and UT2003 - good ports.
 

Sir_Brizz

Administrator
Staff member
Feb 3, 2000
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kafros said:
Go play Pariah PC multiplayer and then you will see the console-ish aiming and game pace.
And to be fair, PAriah PC is not that cosolish. I mean, there have been oteher games with the same kind of gameplay mechanics, and the only two things I would say feel like they belong to the console is the menus and the aiming.
 

]SideWinder[

Winder of the Sides
Apr 26, 2005
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Bullet10k said:
OMG WTF FOR THE LAST FRIGGIN TIME... Pariah was built by DE not EPIC. Look at Unreal Championship and UT2003 - good ports.
seriously! how hard is it for people to understand that!
Epic will not make this mistake, because the guys who made Pariah ARE NOT EPIC!!
 

Nemephosis

Earning my Infrequent Flier miles
Aug 10, 2000
7,711
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Did you like the first UT?

Did you know it was also on the PS2?

Yeah. You played a "console game" using your logic.