Heres a list of superficial (sp?) flaws that I found with ut2004 which i hope wont be in '07. Ok they are very small and dont make any difference to actual gameplay but in a game as good looking as ut2007 they would stand out.
1: Goliath. Weve been told it actually uses real treads not the fake texpanners which is good. Only if its going up hill the barrel of the gun sticks through the body and looks real ugly. Same with the minigun, you can aim its barrels into the top of the turret.
2: Hellbender. Same as Goliath in that the rear turret ends up impaled in the body and looks bad.
3: Levi. If youre in the rear turrets and main one gets in the road of the small turret camera and makes aiming impossible because theres a huge mass of polygons in front of you. Can be a real problem, especially on rough terrain where the turret is stabilized and ends up half inside the body of the levi.
Add more if you find them. Again these are all very small graphical glitches but with the new engineI wouldnt
want to see them.
1: Goliath. Weve been told it actually uses real treads not the fake texpanners which is good. Only if its going up hill the barrel of the gun sticks through the body and looks real ugly. Same with the minigun, you can aim its barrels into the top of the turret.
2: Hellbender. Same as Goliath in that the rear turret ends up impaled in the body and looks bad.
3: Levi. If youre in the rear turrets and main one gets in the road of the small turret camera and makes aiming impossible because theres a huge mass of polygons in front of you. Can be a real problem, especially on rough terrain where the turret is stabilized and ends up half inside the body of the levi.
Add more if you find them. Again these are all very small graphical glitches but with the new engineI wouldnt
want to see them.