How that map fits into the GoW universe i don't know but who cares, it looks awesome.
Here's a quickie I slowly started to work on the other day. It's nothing serious, I just want to achieve something fun to play with a average UT2004-like simplicity. What ruins warfare in UT3 (IMO) is the attention to interior and details. Onslaught has always been about open spaces and simplicity.
[SCREENSHOT]http://img168.imageshack.us/img168/9853/quickieil4.png[/SCREENSHOT] [SCREENSHOT]http://img370.imageshack.us/img370/6536/quickie1bl0.png[/SCREENSHOT]