The WIP Screenshot Thread!

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Kantham

Fool.
Sep 17, 2004
18,034
2
38
Here's a quickie I slowly started to work on the other day. It's nothing serious, I just want to achieve something fun to play with a average UT2004-like simplicity. What ruins warfare in UT3 (IMO) is the attention to interior and details. Onslaught has always been about open spaces and simplicity.

[SCREENSHOT]http://img168.imageshack.us/img168/9853/quickieil4.png[/SCREENSHOT] [SCREENSHOT]http://img370.imageshack.us/img370/6536/quickie1bl0.png[/SCREENSHOT]
 

Mr. UglyPants

2007 never existed, it was all a dream.
Aug 22, 2005
1,984
0
0
35
Canada... eh
Wow, great atmosphere Kantham. Look forward to trying it out, since their haven't been ANY good WAR maps cept WAR-Flurrybeta2.
 

vybz

New Member
Apr 2, 2008
138
0
0
WIP DM-Relinquish

see I R pr0 at blocking volumes [screenshot]http://i117.photobucket.com/albums/o52/icapz/bvpr0.jpg[/screenshot]

[screenshot]http://i117.photobucket.com/albums/o52/icapz/ampping.jpg[/screenshot]
[screenshot]http://i117.photobucket.com/albums/o52/icapz/facingbelt.jpg[/screenshot]
[screenshot]http://i117.photobucket.com/albums/o52/icapz/whataboutthissky.jpg[/screenshot]
 

LtClifff

New Member
Feb 26, 2008
182
0
0
Here's a quickie I slowly started to work on the other day. It's nothing serious, I just want to achieve something fun to play with a average UT2004-like simplicity. What ruins warfare in UT3 (IMO) is the attention to interior and details. Onslaught has always been about open spaces and simplicity.

[SCREENSHOT]http://img168.imageshack.us/img168/9853/quickieil4.png[/SCREENSHOT] [SCREENSHOT]http://img370.imageshack.us/img370/6536/quickie1bl0.png[/SCREENSHOT]


awesome!!! at last another UT3 map by one of the best mappers in the community!
 

WaitForTheRain

New Member
Feb 26, 2008
1,338
0
0
UK
Started this map yesterday... still alot of work to do on lighting and general visuals, but though I might as well post a few pictures...

MapPic1.jpg


MapPic2.jpg


MapPic3.jpg


EDIT: The screenshots look much better in the editor than here due to crappy image compresion.
 
Last edited:

Mclogenog

I put the lol in philology
[screenshot]http://i271.photobucket.com/albums/jj125/Mclogenog/Screenshot01-3.jpg[/screenshot]

EDIT: Slightly improved trim. A little less busy looking. Enjoy.
[screenshot]http://i271.photobucket.com/albums/jj125/Mclogenog/Screenshot02-4.jpg[/screenshot]

More to come
 
Last edited:

Hourences

New Member
Aug 29, 2000
5,050
0
0
41
Belgium/Holland/Sweden
www.Hourences.com
I would scale up the lava.

Remove the two lamps there because the lava is already sufficient, and if you do want to have lamps, make them blue to counter the lava color.

I would rotate the wood 90 degrees so it follows the direction of the architecture.

And I would have put the warning strip where you have the gray flat metal now, and a trim texture where you have the warning strip now.
 

Mclogenog

I put the lol in philology
Thanks Hourences, just playing around with various trims. I rotated the wood a little while after taking the screenshot and it does look better. I planned on moving the lights, becuase (as you can see) one is place nastily along some trim which is just, well, bad looking. However, I hadn't thought of scaling the lava or swapping the metal trim with the caution trim. Thanks again though.
 

Tweakd

Multiplayer notepad ftw!
Feb 20, 2008
327
0
0
Scotland
Mclogenog i love the look of that. Please tell me it's a competitive duel map! If it is and you need help beta testing send me a pm.