$n][pErMan said:
ya .. no kidding! The downside of the turbo should be lack of control.. not lack of speed .. lol
It does give you more speed, but only in the short run. Lets say you're running at 8 BISM (Barbie Imaginary Speed Measurement). Then when you use the turbo, your speed shoots up to 10 BISM. But once your turbo charge ends, your speed drops to 5 BISM. So the person using the turbo will be doing 10 for about 25% of the time, and 5 for the remaining 75%. While the person not using turbo will be doing 8 during for the entire map, thus keeping a higher average speed, as long as they don't slow down too often. So on maps where you can keep going at full speed the entire time, as long as you race a clean line, you can keep a higher average speed. That's my trick on Desertic, Tundra Trainrace, Lost Gods, and so on. I just play a conservative game in order not to crash, and don't use the turbo in order to keep a high average speed. Of course this doesn't work if you start crashing left and right, or start going off course during the turns. I slow down at turns, just enough to keep my line, but not enough to lose momentum.
I noticed this after getting tired of crashing my beetle in Midnight Air every time I used the turbo. I decided to do a race without touching the turbo, and noticed the the car was not only easier to control, but also faster overall. Others could easilly pass me by using the turbo, but then I could regain position either once their turbo ran out, or when they crashed at the turns.
Malibu "this one goes up to 11" Barbie