I do wonder what percentage of the total UT200X players are good players (ppl that can use the shock rifle, LG, shield gun, dodge).
I remember that all of my UT200X playing time at work (ehhhemm I mean after work on the office LAN) we would use rockets, flak, link gun alternate as top priority weapons.
It was not until I played online on some low ping Clan servers (and got mass raped) and watched some frag videos that I started to use the hit-scan weapons and a more advanced movement.
I believe that the vast majority of players are casual players and that EPIC will try to fix the game for the needs of the casual player and not for the advanced (thats YOU forumers) that knows every strength/weakness in gameplay inside out.
I expect EPIC to remove as much staff as possible that gives advantage to good players so that they can close the gap. It is this gap that keeps new players from coming into the game (it is impossible for a new player to get a kill on a wall jumping head-shot combo whore expert)
I would prefer that they keep weapons/movement as the are now - UNREAL. A lift jump shock combo double kill is more rewarding (even if I pull it once every 2000 attempts) than a spammy kill. But (bou hou hou) I expect EPIC to take a more conservative approach and tone down hit-scan weapon damage, ROF and also lessen the dodging moves.
Let's hope I am completely wrong....!
I remember that all of my UT200X playing time at work (ehhhemm I mean after work on the office LAN) we would use rockets, flak, link gun alternate as top priority weapons.
It was not until I played online on some low ping Clan servers (and got mass raped) and watched some frag videos that I started to use the hit-scan weapons and a more advanced movement.
I believe that the vast majority of players are casual players and that EPIC will try to fix the game for the needs of the casual player and not for the advanced (thats YOU forumers) that knows every strength/weakness in gameplay inside out.
I expect EPIC to remove as much staff as possible that gives advantage to good players so that they can close the gap. It is this gap that keeps new players from coming into the game (it is impossible for a new player to get a kill on a wall jumping head-shot combo whore expert)
I would prefer that they keep weapons/movement as the are now - UNREAL. A lift jump shock combo double kill is more rewarding (even if I pull it once every 2000 attempts) than a spammy kill. But (bou hou hou) I expect EPIC to take a more conservative approach and tone down hit-scan weapon damage, ROF and also lessen the dodging moves.
Let's hope I am completely wrong....!