yeah, seeing the deemer hit buildings and they dont damage buildings is kinda ... umm ... oh well, maybe were not at that stage in technology yet...
with the ut2k3 and ut2k4 scale compared to the ut99 scale, the redeemer feels like a much smaller explosion... you tend to hear it explode most of the time and almost nobody would get killed... maybe thats how they manage to put skill into the redeemer, by nerfing it, instead of putting a timer on it or something...
i cant wait to see how the physics will go with a weapon like the redeemer... instead of just a big puff of orange gas, maybe lots of things would be blown sky high and fall down all over the level, that will truly be a mark of a redeemer...just like giants citizen kabuto in a way