I know that in this post I will tackle the very core of XMP gameplay, therefore I will suggest considering the following idea as an option that can be turned on/off.
Disclaimer: the following is my opinion only.
All the vehicles in XMP, except the tank, had the driver only driving and the gunner only..gunning. Gunner recieved points, while driver did not. In public games, vehicles were used VERY little because of (a)bad handling (b) you needed a gunner (frustrating to wait for one) and (c) driver did not recieve any points and was looked down upon at the end of a game as 'useless new player who can't score anything' by many. I know I was when I played the role of a driver.
Having one person shoot and other drive in a small vehicle such as the Raptor buggy is more of an annoyance IMO than teamwork. Both driver and gunner need to be in perfect sync to achieve any usefulness from a vehicle, and that is hard to do even in clan games (you might be trying to aim, but then a driver suddenly changes direction and you miss completely).
With that said, i therefore propose to make the following changes to gameplay:
**Raptor/Buggy: XMP original: Driver - drives. Gunner- shoots the cannon.
CHANGES: Make the Raptor a one person vehicle, with the cannon contollable by the driver himself (like UT2004's scorpion).
**The big tank (forgot the name): XMP Original: Driver - drives & controlls a close range flamethrower. Gunner- controlls the main cannon.
CHANGES: leave as is.
**Rocket launcher vehicle (forgot the name, again): XMP Original (correct me if I'm wrong on this one): Driver- drives. Gunner #1- controls the rocket launcher. Gunner #2- controls the aft high-refire rate EMP gun.
CHANGES: Make the driver drive and control the rocket launcher. Leave the aft EMP gun for a gunner to control.
In my opinion, that will make the vehicles more useful.
UT2004 scored it right with vehicles- they made Solo vehicles such as Scorpion/Manta/Raptor, then they made vehicles that could be controlled solo, but would be more useful if with a gunner (Goliath/Leviathan/upcoming Cicada), and then there is a full teamwork vehicles such as Hellbender. That system made me want to buy the game now when I tried the demo.
Also, on a side note, if Beta ever becomes avilable, contact me. I would be happy to test it. (May test 4-6 hours/week, sometimes (maybe) up to 14 houes/week)
Disclaimer: the following is my opinion only.
All the vehicles in XMP, except the tank, had the driver only driving and the gunner only..gunning. Gunner recieved points, while driver did not. In public games, vehicles were used VERY little because of (a)bad handling (b) you needed a gunner (frustrating to wait for one) and (c) driver did not recieve any points and was looked down upon at the end of a game as 'useless new player who can't score anything' by many. I know I was when I played the role of a driver.
Having one person shoot and other drive in a small vehicle such as the Raptor buggy is more of an annoyance IMO than teamwork. Both driver and gunner need to be in perfect sync to achieve any usefulness from a vehicle, and that is hard to do even in clan games (you might be trying to aim, but then a driver suddenly changes direction and you miss completely).
With that said, i therefore propose to make the following changes to gameplay:
**Raptor/Buggy: XMP original: Driver - drives. Gunner- shoots the cannon.
CHANGES: Make the Raptor a one person vehicle, with the cannon contollable by the driver himself (like UT2004's scorpion).
**The big tank (forgot the name): XMP Original: Driver - drives & controlls a close range flamethrower. Gunner- controlls the main cannon.
CHANGES: leave as is.
**Rocket launcher vehicle (forgot the name, again): XMP Original (correct me if I'm wrong on this one): Driver- drives. Gunner #1- controls the rocket launcher. Gunner #2- controls the aft high-refire rate EMP gun.
CHANGES: Make the driver drive and control the rocket launcher. Leave the aft EMP gun for a gunner to control.
In my opinion, that will make the vehicles more useful.
UT2004 scored it right with vehicles- they made Solo vehicles such as Scorpion/Manta/Raptor, then they made vehicles that could be controlled solo, but would be more useful if with a gunner (Goliath/Leviathan/upcoming Cicada), and then there is a full teamwork vehicles such as Hellbender. That system made me want to buy the game now when I tried the demo.
Also, on a side note, if Beta ever becomes avilable, contact me. I would be happy to test it. (May test 4-6 hours/week, sometimes (maybe) up to 14 houes/week)
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