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TEST ME! Horde Control ver3 beta

Discussion in 'Beta Testing' started by Kangus, Oct 20, 2003.

  1. Kangus

    Kangus Zombie on your pwn!

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    I need confirmation that the wave config page works properly for people other than me. Nemephosis is claiming it does not.
     
  2. RegularX

    RegularX Master of Dagoth Lies

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    It seemed to work just peachy for me.
     
  3. vulture987

    vulture987 New Member

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    same here.
     
  4. Postal

    Postal I apear to have lost my pin.

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    I think Nempo should beta test Microsofts products.

    Now this sucks, I need my copy of UT2k3.
     
  5. vulture987

    vulture987 New Member

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    haaa, i wish microsoft was cool. then my computer, in turn, would be cool. i swear if i wasnt so scared of penguins i would instal that copy of linux i got free with quake 3. i just dont know how compatable it would be with like, everything i own.
     
  6. Kangus

    Kangus Zombie on your pwn!

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    Attached Files:

    Last edited: Oct 28, 2003
  7. sh0V3l

    sh0V3l New Member

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    thanks wouldnt an int file need a .u file to keep the .int from gettng a failed to find package on server startup jusdt seems kinda funny ill let you know what happens thanks again for makin these momnsterz happen
    horde control werks excellent now btw
     
  8. EvilDrWong

    EvilDrWong Every line of code elevates you

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    Well, youll need the Satore monster pack for it to work, of course :p
     
  9. Kangus

    Kangus Zombie on your pwn!

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    added a link to Satore19 to the above post.
     
    Last edited: Oct 28, 2003
  10. vulture987

    vulture987 New Member

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    i love this game
     

    Attached Files:

    Last edited: Oct 29, 2003
  11. Kangus

    Kangus Zombie on your pwn!

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    thats pretty funny....
    funny enough to be the PoD on PU anyway...
    status update:
    the Gigadoosh Manta is done
    stalker krall are added. they are invisible except when attacking.... fun.
    menu label size tweaks made
     
  12. sh0V3l

    sh0V3l New Member

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    um i dont see a link .ill beta test anything you want relating to monsters on my server its has clients 24/7 so its a good test bed runs rpg ut2vote insta or nw inv gives a good compatibility scope let me know .your mods are great guys if i can help like that i will .let me know :)
     
  13. Kangus

    Kangus Zombie on your pwn!

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    there's no link yet. soon.
    of course that'll be the public release version since the deadline for MSU is tommorow....
     
  14. vulture987

    vulture987 New Member

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    mmmmm.... delicious public....
     
  15. Kangus

    Kangus Zombie on your pwn!

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    workin' up the readme.... will package and upload in the morning.
     
  16. sh0V3l

    sh0V3l New Member

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    G00D Morning /me looks around
     
  17. Kangus

    Kangus Zombie on your pwn!

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  18. DeeZNutZ

    DeeZNutZ New Member

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    The umod inserts one line in my UT2003.ini file which is incorrect.
    It writes the entry
    "ServerPackages=InvasionKang"
    in instead of
    "ServerPackages=Invasion_Kang"
    No big thing, just an FYI.
    DeeZ
     
  19. sh0V3l

    sh0V3l New Member

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    have a few lbugs for you

    Log: PlayAnim: Sequence 'RunF' not found for mesh 'FireFlyMesh'
    Warning: SangwyrHC DM-FutureStadiumXL.SangwyrHC (Function SangHC.SangwyrHC.SpawnTwoShots:0048) Accessed None

    i dont think this is caused by your mut probly satore its actually les frequent since the installing new hc:

    Warning: SMPQueenProjectile DM-FutureStadiumXL.SMPQueenProjectile (Function satoreMonsterPackBeta019.SMPQueenProjectile.ProcessTouch:004E) Accessed None

    thats really pretty good id say because rpg isnt throwing a fit like it usually does lol

    this is the ut2vote19 command line for this game config

    GameType=(GameName="InvasionInstaGib",AllowVote=True,RequiredPlayers=1,MapLimits=0,ServerName="None",UseMapList=False,DefaultMap="DMAntalus",MapPrefix="DM",GameClass="UT2Vote19.Invasion",Mutators="UT2003RPGv4.MutUT2003RPG,Invasion_Kang.MutHordeControl,XGame.MutZoomInstaGib,UnrealGame.MutLowGrav",Commands="?MaxLives=0?GoalScore=0?TimeLimit=50?MinPlayers=2?MaxPlayers=10?MaxSpectators=1?Translocator=True?WeaponStay=False?BalanceTeams=False?ForceRespawn=False?PlayersMustBeReady=False?Tournament=0?GameStats=False?GameSpeed=1.10?NumBots=1?Difficulty=6")

    you did very good w3rk vast improvement and1 lil bug to squish lol

    thanks for coding this very much appreciated :)
     
  20. DeeZNutZ

    DeeZNutZ New Member

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    Yeah, I got the same error with the FireFly on my Linux servers.
    Works fine on Windows though..... (Scratches head....)
    The SMPQueen has some serious bugs in Beta019.
    Nothing at all to do with this release.
    Good job overall though!
    DeeZNutZ
     

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