Yes I have heard about the program that drops apples for you, but that is only the tip of the iceberg, what I was talking about would record every movement, every jump, hammer jumps, lift use, jump pad use and so on, thus making bots do things that they have a hard time doing now. I know I'm not even close to a pro class mapper but I have made more than a few maps and have run into all the problems with pathing, ever try to make a bot use a jump pad good? or jump up to a stack of boxes? use a certain type of lift? its these specialized moves where the bots fall short, just dropping apples is ez but it will not make for good pathing, and as I stated originally in certain types of maps especially huge ones for sniping or tourny style maps that you don't want to over load with power ups and ammo it can be close to impossible to make bots even worth trying to play, whats the point of pathing if even a masterful bot plays like an average one? yes 99% of maps should be pathed and it should be done as well as it can be, but ther is 1% of maps that trying to path would be a pointless waste of time, maybe they shouldn't be made at all.
Redfist I like your target shooting map Skillztest but you didn't botpath it,why?