SERVER ADMINS: XMPSecure1a

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.
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Pro^Kp

[DCSB]Callisto/Talon|Se7eN
Jan 24, 2004
436
0
0
it wasnt meant as a dig againsed u m8 like i said its happened to me before :)
 

Bleeder

Co-Founder, U2XMP [Ч] Clan
Feb 26, 2004
803
0
16
teh Intarweb, duh
SERVERS WITH XMPsecure:

TAU XMP
TGP Public
TGP Private
DCSB Public
[tH] Public

This is lame... you'd think people would be all over this. I guess some people don't like it for one reason or another. Hmmm...
 
Last edited:

Subvertio

UTXMP Beta Tester
Apr 19, 2004
159
0
0
38
West Midlands UK
www.talonservers.co.uk
I think its funny how loads of people accuse other ppl of cheating, then when someone kindly codes anti-cheat for this game no one uses it lol, after constant moaning that cheats will destory this game.

Just shows how many dickheads there are in this community
 

JaGo

nbk-JaGo
Feb 24, 2004
269
0
0
Recommendations?

Ok, guys I've got this running on the DE server. Now, how the hell do I
know it's working properly? I left the log file at the default name, but
one hasn't been created yet. Is this normal, or have I not installed the
mut properly. When I connected to the server for the first time XMP
downloaded the Mutator like all others have in the past.

I mean where's a cheater when you need one? Lol



Also, what other files are recommended to be added to the .ini file.
Should I go to the trouble of adding all the textures and maps we
have running on our server? Just wondering what other admins are
doing in regard to this area.



Thanks,


-JaGo
 

chipmunk

(NBK-Daft)
Nov 26, 2003
161
0
16
MA
www.clan-nbk.com
REASONS WHY XMP SECURE IS NOT BEING USED IN ITS CURRENT STATE:

A. The mutator requires an md5 rebuild. That's difficult to do in cases where people/clans rent servers from places like iLan.

B. I don't know if many people see a real need for cheat proctection right now. It's always better to be safe, but how many times have you really seen a cheater? Honestly, I've only been suspicious a handful of times, and only really seen 1 person that I definitely knew was hacking.

C. It doesn't (in its current state) do anything to prevent the set commands. Trust me though, as soon as se7en/l0cky implement protection from those, they'll be on the nbk servers. :)

To L0cky/Se7en - Personally, I appreciate the work you guys are putting into this. I'm not trying to knock your work AT ALL, so please don't interpret my comments that way. You guys already mentioned your planning on adding more features, I just hope that set commands are somewhere on the list. Thanks again guys. :D

Sorry for my original posts.
 
Last edited:

JaGo

nbk-JaGo
Feb 24, 2004
269
0
0
XMPsecure is causing connection issues on our server. Had to remove it.

Everything went well until the current map ended. Then everyone on
the server would get a connection failed. And, only fully exiting and
restarting XMP would allow you back into the server.


Since this never happens and the fact that this problem started
immediatly after I installed the mutator, I can only assume that
XMPsecure is what was causing the connection failures.

Once I removed the mutator all the connection issues went away.
I should say that I restarted our server at least twice between
a couple different maps when everyone was getting booted.
Also Alpha clan's XMP server runs on the same box as ours and
while DE was having connection issues Alpha did not.

If there is any other information that I can provide please just ask.



-JaGo
 

Pro^Kp

[DCSB]Callisto/Talon|Se7eN
Jan 24, 2004
436
0
0
JagoXmp said:
XMPsecure is causing connection issues on our server. Had to remove it.

Everything went well until the current map ended. Then everyone on
the server would get a connection failed. And, only fully exiting and
restarting XMP would allow you back into the server.


Since this never happens and the fact that this problem started
immediatly after I installed the mutator, I can only assume that
XMPsecure is what was causing the connection failures.

Once I removed the mutator all the connection issues went away.
I should say that I restarted our server at least twice between
a couple different maps when everyone was getting booted.
Also Alpha clan's XMP server runs on the same box as ours and
while DE was having connection issues Alpha did not.

If there is any other information that I can provide please just ask.



-JaGo

X-Ray had the same problem i had to rewrite his INI files. ill post up the ini files soon.
 

XBrotha

[_X_]IGnite
Apr 3, 2004
70
0
0
52
Atlanta, GA
www.thexclan.com
JagoXmp said:
XMPsecure is causing connection issues on our server. Had to remove it.

Everything went well until the current map ended. Then everyone on
the server would get a connection failed. And, only fully exiting and
restarting XMP would allow you back into the server.


-JaGo

Same Problem happen with our server too
 

fireball

Reach out and torch someone
JagoXmp said:
XMPsecure is causing connection issues on our server. Had to remove it.

Everything went well until the current map ended. Then everyone on
the server would get a connection failed. And, only fully exiting and
restarting XMP would allow you back into the server.

[...]
I had this problem as well, but not with this mutator. That one didn't have an ini file, though. Odd.
 

Pro^Kp

[DCSB]Callisto/Talon|Se7eN
Jan 24, 2004
436
0
0
Use these Entries

U2XMP.INI

Code:
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Intro.unr
Host=
Portal=
MapExt=unr
EXEName=U2XMP.exe
SaveExt=usa
Port= !!!! Put Correct Port Here !!!!
Class=U2.U2Pawn

[FirstRun]
FirstRun=0

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UI.UIConsole
Language=int
Product=U2XMP
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=U2.XMPGame
DefaultServerGame=U2.XMPGame
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
SplashCount=3
RunCount=0

[Core.System]
PurgeCacheDays=30
SavePath=..\Save
CachePath=..\Cache
CacheExt=.uxx
Paths=..\System\*.u
Paths=..\Maps\*.unr
Paths=..\Textures\*.utx
Paths=..\Particles\*.u
Paths=..\Fonts\*.utx
Paths=..\Sounds\*.uax
Paths=..\Music\*.umx
Paths=..\StaticMeshes\*.usx
Paths=..\Animations\*.ukx
Paths=..\Saves\*.uvx
UIPath=..\UIScripts
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
ServerActors=IpDrv.MasterServerUplink
;ServerActors=UWeb.WebServer
;ServerPackages=...
ServerActors=UWeb.WebServer
ServerPackages=XMPSecure1a
ServerActors=XMPSecure1a.UTSecureServerActor

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedOffsetX=-1
WindowedOffsetY=-1
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
RemapMouseEvents=False
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
PlayerShadows=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailWorld=UltraHigh
TextureDetailPlayerSkin=UltraHigh
TextureDetailWeaponSkin=UltraHigh
TextureDetailTerrain=UltraHigh
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0
MouseSpeed=1.500000
ParticleDensity=255
ParticleSafeMode=0	//normal
;ParticleSafeMode=1	//disable particle serialization
;ParticleSafeMode=2	//verify inner object deletion
;ParticleSafeMode=3	//disable force particle serialization

[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=1.0
AmbientVolume=1.0
SoundVolume=1.0
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False

[IpDrv.TcpNetDriver]
AllowDownloads=True
;ConnectionTimeout=15.0
ConnectionTimeout=200.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=False

[Engine.DemoRecDriver]
DemoSpectatorClass=Engine.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30

[Engine.GameReplicationInfo]
ServerName=Another U2:XMP Server
ShortName=XMP Server

[Engine.BroadcastHandler]
bMuteSpectators=False
bPartitionSpectators=False

[IpServer.UdpServerQuery]
GameName=unreal2

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=unreal2

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.000000
CheckForOverflow=False
DecompressTextures=False
UseXBoxFSAA=False

[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
LimitTextureSize=True
LowQualityTerrain=True
SimpleMaterials=True
TerrainLOD=11
SkyboxHack=True
UseVisibilityQuery=False
FilterQuality3D=3
FilterQualityHUD=3
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
LoadEntirePackageWhenSaving=0
NetworkDevice=IpDrv.TcpNetDriver
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UI
EditPackages=ParticleSystems
EditPackages=UnrealEd
EditPackages=Legend
EditPackages=U2
EditPackages=Vehicles
EditPackages=Weapons
EditPackages=Deployables
EditPackages=Pawns
EditPackages=Loader
EditPackages=U2WebAdmin

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
Version=7710

[IpDrv.MasterServerLink]
LANPort=13777
LANServerPort=12777
CurrentMasterServer=0
MasterServerPort[0]=27900
MasterServerAddress[0]=master1.u2xmp.com
MasterServerPort[1]=27900
MasterServerAddress[1]=master2.u2xmp.com
MasterServerPort[2]=27900
MasterServerAddress[2]=master1.legendent.com
MasterServerPort[3]=27900
MasterServerAddress[3]=master2.legendent.com
MasterServerPort[4]=0
MasterServerAddress[4]=

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=False
ServerBehindNAT=False

[UWeb.WebServer]
Applications[0]=U2WebAdmin.U2ServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=U2WebAdmin.U2ImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=True

[U2WebAdmin.U2ServerAdmin]
AdminUsername=
AdminPassword=

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium

[U2.MapListXMP]
MapNum=0

[U2.XMPGame]
NumTeams=2
RestartWait=45
bWeaponStay=False
bAllowWeaponThrowing=True
GoalScore=0
MaxLives=0
TimeLimit=20

MYU2XMP.INI

Code:
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Intro.unr
Host=
Portal=
MapExt=unr
EXEName=U2XMP.exe
SaveExt=usa
Port=            !!!!! Put correct port here !!!!
Class=U2.U2Pawn


[Engine.GameReplicationInfo]
ServerName=
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=
AdminName=
AdminEmail=
ServerRegion=0
KickPctTotal=0.500000
KickPctTeam=0.750000
VoteTime=24
MinVoteTime=10
ArtifactRevealTime=120.000000

[Engine.GameInfo]
MaxPlayers=18
bChangeLevels=True
bEnableStatLogging=False
bAdminCanPause=False
GameDifficulty=1.000000
GoreLevel=0
AutoAim=0.930000
MaxSpectators=2
AccessControlClass=Engine.AccessControl
GameStatsClass=Engine.GameStats
SecurityClass=Engine.Security

[XMPSummoner.XMPSummoner]
AdminPassword=

[IpDrv.MasterServerLink]
CurrentMasterServer=3

[IpDrv.MasterServerUplink]
DoLANBroadcast=False

[UWeb.WebServer]
ListenPort=25000

[U2WebAdmin.U2ServerAdmin]
AdminUsername=
AdminPassword=

[Engine.LevelInfo]

[U2.MapListXMP]
MapNum=1
Maps=XMP-Alcazar
Maps=XMP-APv2-Avalanche-FMI
Maps=XMP-APv2-Miasma-FMI
Maps=XMP-Garden
Maps=XMP-Lowlands
Maps=XMP-NaKoja
Maps=XMP-Rampant
Maps=XMP-Sirocco
Maps=XMP-SunsetBeach
Maps=XMP-APv2-RGB
Maps=XMP-CBP-Kaminari-LE
Maps=XMP-Gecko

[U2.XMPGame]
RespawnDelaySeconds=25
bAllowBehindView=False
TimeLimit=35
TeamDamage=0.500000
bTeamAutobalance=False
PreMatchWait=50
JumpJetRechargeTime=0.000000
bJumpJetRechargesOnLanding=False
ScoreKeeperClass=Class'U2.ScoreKeeper'
bAutoShuffleTeams=False
bClearBannedBetweenMaps=False

[Engine.AccessControl]
IPPolicies[0]=ACCEPT,217.215.225.124
AdminPassword=
GamePassword=
IPPolicies[1]=DENY,68.23.208.234
IPPolicies[2]=DENY,68.23.213.35
IPPolicies[3]=DENY,81.110.148.197
IPPolicies[4]=DENY,68.23.217.12
IPPolicies[5]=DENY,68.23.212.166
IPPolicies[6]=DENY,68.74.36.46
IPPolicies[7]=DENY,68.113.94.251
IPPolicies[8]=DENY,68.23.216.183
IPPolicies[9]=DENY,68.70.103.234
IPPolicies[10]=DENY,82.217.24.247
IPPolicies[11]=DENY,68.23.220.59
IPPolicies[12]=DENY,210.159.133.65
IPPolicies[13]=DENY,62.121.107.147
IPPolicies[14]=DENY,212.179.227.247
IPPolicies[15]=DENY,82.80.181.55
IPPolicies[16]=DENY,68.23.209.57
IPPolicies[17]=DENY,172.191.159.195
IPPolicies[18]=DENY,172.189.2.165
IPPolicies[19]=DENY,69.105.44.195
IPPolicies[20]=DENY,80.140.180.191
IPPolicies[21]=DENY,68.23.220.21
IPPolicies[22]=DENY,80.37.120.105
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=

[XMPLE_1_1.XMPLE]
UDPPassword=AdminSync
SpectatorPassword=SpecSync
UDPAddr=127.0.0.1
UDPPort=8004
bCheats=False
bForceTeamBalance=False
bArtifactWin=True
MinPlayersPerTeam=14
PreMatchWaitTime=300

[Engine.VehicleFactory]
bUseSVehicles=True
 
Last edited:

Bleeder

Co-Founder, U2XMP [Ч] Clan
Feb 26, 2004
803
0
16
teh Intarweb, duh
Some bad news: Asked Mouse about getting XMPSecure on the Jolt servers, and it's a no-go, at least for the near future. I guess there are still connection/join problems, even with the corrected .INI files that were posted.

:(
 

XBrotha

[_X_]IGnite
Apr 3, 2004
70
0
0
52
Atlanta, GA
www.thexclan.com
Yeah, guys you need to do some good testing... ALSO PLEEEEAASSSEEE change it so it doesn't read
. That is a big problem for me because i can't find out how to remove my other file that's called Mutator. Please change that name. :)
 
Last edited:

JaGo

nbk-JaGo
Feb 24, 2004
269
0
0
Bleeder said:
Some bad news: Asked Mouse about getting XMPSecure on the Jolt servers, and it's a no-go, at least for the near future. I guess there are still connection/join problems, even with the corrected .INI files that were posted.

:(


Yep, same here. I made the changes suggested and I still had the same
issue of everyone that's connected gets a bad connection when the map
changes.

Had to remove it again.



-JaGo
 
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