... that MMORPG thing is not that far fetched actually, given the seemingly high popularity of that genre of games, and EPIC entering the money-lot with an established franchise while not exactly "competing" with MMORPG's, since UT would be... well... an FPS...
... there's one small detail though: i *hate* MMORPG's, because of their gameplay mechanics and world-accessing politic, wich in turn represents a way of using games as a ludicrious income scheme, that is (to my utter repulse) taking an already big size in the game industry, and the way game companies are (willingly or cash-pressed) pointing their creative efforts. This rambling is relevant to this point because i don't want to see EPIC wasting another game of the franchise with stupidity like that. My fingers are bleeding, being so crossed...
... and about several servers... why? Won't processing power by then be fully able to support such game theorem? EPIC made no statement (until now) about any ground-breaking server rules worldwide, for a game. I think not.