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Redeem your Space

Discussion in 'Unreal' started by Leo(T.C.K.), Mar 27, 2008.

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  1. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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  2. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    By the way later I am maybe going to upload also the fix mutator for Lion's maps which I made some time ago and maybe update it. That is an answer for the guys who keep modifying the original maps for servers or for installers and with messed up map order or not renamed maps etc etc.....................
    And to the brainless thieves around. nuff' said

    I still wonder why these stargate mod team leaders are convincing other peoples joining the team with some success, some people who I thought of them are cluefull but they cannot see truth obviously and probably they are just the other brainless masses, it more seems like big brother propaganda at all, or hitler like washing brains.
    The whole idea of making it published as a full game is totally crap and these who got that idea should be shot in the head really, it still has more stolen stuff than it is seen already and for all that post editing and confusion and flamewar causing. That projct should be cancelled seeing the direction it went. it's not me who makes the trouble, not me really........
     
    Last edited: Apr 10, 2008
  3. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    Btw, ignore unreal gp mappack, that was a backup for server in gamepark.cz, the selection of maps to be run at server. ANd the old rtnpmfix these files were meant to be only for my server basically, that is if you go view all the stuff. But for owners of ut2003 or even ut2004 it can be interesting to check the converted leecvls I added there.

    Btw for the music:
    http://www.esnips.com/doc/4c74bbb1-c6ba-4257-a033-bc1d96584526/beta-Level4
    http://www.esnips.com/doc/9b1bb460-516e-40aa-ac80-50776d838d60/beta-Level12
    http://www.esnips.com/doc/ec142585-6f24-4754-91d0-450df2a7ad99/beta-Level10
    http://www.esnips.com/doc/ab21c3dd-5611-49d8-8190-3a43e865c005/beta-Level1

    Mutator:
    http://www.esnips.com/doc/c9205a48-2e6b-46e8-a30e-6636d2236b7f/Betapack
    Maps:
    http://www.esnips.com/doc/db69e5df-d91f-492d-a473-2d348d4fa3a8/betamappack
    http://www.esnips.com/doc/08b40e0d-e7c9-4a2d-af5a-51f7fa6887f9/betamappackdm
    http://www.esnips.com/doc/3b8edb6c-7eb5-401e-a6b3-563ef068f405/smoteandlethargic
    http://www.esnips.com/doc/9cc29c49-d1a1-465e-99c3-b103dd7236d2/BR-beta-Anubis

    Thta is it, I wanted to convert more levels also as I said, but didn't get to it. The dom-beta-sepukkugorge is worth checking for the genmokai statues at starting room imo.

    Hmm, maybe a new thrad for this? because this is not rys related.

    ALso sorry for the last post, I was totally exhausted yesterday.
     
  4. Hyper

    Hyper Hyper.nl Unreal Services

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    Any updates on the English translation of Redeem your Space?
     
  5. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    Nope, put on hold and I don't have the files on this laptop and my normal computer has broken power source and I didn't get it repaired yet.....

    It isn't that easy as it seems, especially when there are these jokes whih make no sene when translated into english...I would appreciate help of anyone in the translation itself, but I am not gonna get it.

    So I really can't promise anything about when it will be done and that stuff, there's tons of maps to be translated.....don't forget it's probably the largest mappack there is......
     
  6. TheIronKnuckle

    TheIronKnuckle What the hell is this "ballin" thing?

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    lol, that's a big claim! How many maps?
     
  7. Hyper

    Hyper Hyper.nl Unreal Services

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    • Hyper knows it's a large map pack
    • Hyper played the maps at Zora's server
    • Hyper is a it frustrated by the fact that the maps were not made in English to begin with; The worldwide Unreal community is so small already, it makes no sense to limit it even further by choosing a non-standard language.
    • Hyper still hopes that the maps can get translated, it is such a waste to not use them.
    • Hyper unfortunately cannot help because he only masters the Dutch and English languages.
     
    Last edited: Dec 15, 2008
  8. GreatEmerald

    GreatEmerald Khnumhotep

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    Hmm... We really need a translation script. I have some thoughts about that, and I guess I'll try to realise them during the holidays. Basically I could make a simple PHP script that would be of help with translating - select the game, select the file to translate, select your language, and there you go - a list with the sentences in one language and gaps for entering your translations. Then after submitting (not necessarily everything) the file is automatically updated and you can download it. Simple and helpful, and also can be used on multiple platforms.
     
  9. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    Don't do that or you will screw everything, that's what actually ints are good for (they will cause no online conflict and I have already made two some translations with them)....and as for your question about how many maps? Over 50 if you count the bonus secret maps, that's a lot.....and i don't know any other Unreal mappack being larger...

    The maps were not made in english to begin with due to reasons that author didn't know it was even known besides the site he was designing it for.............and the players, which is czech only community...
    it was still under construction(the site always provided also beta content of mappacks for download, even the LionLS Stargate mappack, in 2003 it was avaiable for download in there in beta stage and it had english sounds and english text on walls too, unlike the newer versions) the years back and yet servers had it..thanks to Zora probably, who first brought it to more known mappack....

    So please......you should be really glad that someone was trying to translate it, if you want the few maps to be translated already, fine I will upload the ints after I get my computer back, etc..okay? So you don't have to wait for already translated stuff.....

    Besides auto translation sucks and it doesn't make any sense after.......so I have to do it by hand.........
    Besides there are few german only mappacks and nobody complains about it!

    And if I ever hear again some comment as about "this community is already small" I think I am gonna give up on it even....I really don't have patience with making stuff nowadays, nor energy...so please EXCUSE ME! Would you be so kind? Thx

    The author had no idea about the coop Unreal community even, so it is really no try to ruin the community further...
    You should be glad the maps are so far the most stable coop maps (according to the servers they are running it at, like dog clan servers), thanks to my input, they got stuck often before I started working on the mappack, etc...

    I can't do right now anything about it to speed up this process...
     
    Last edited: Dec 15, 2008
  10. Mister_Prophet

    Mister_Prophet .

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    I wouldn't get so defensive, Leo. But you have a good point about translations. It could be a disaster if someone did a quick hack job. Then you'd have horrible translations that make no sense, like these Chinese-to-English subtitles for Star Wars 3;

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    That's a bad thing. And it could instantly turn your pack, unintentionally, into the next ONP as far as comedy is concerned.
     
  11. TheIronKnuckle

    TheIronKnuckle What the hell is this "ballin" thing?

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    The next ONP? :lol: It's tempting.... Well, i can put up with a ONP style translation for a while as long as the real translation comes through later. (Those starwars pics are ROFLicious)
     
  12. GreatEmerald

    GreatEmerald Khnumhotep

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    I didn't mean an auto translation script... That script is the one that uses .INT system. You are asked to input everything manually, so you can do it without even having the actual INT files. Much like Launchpad: https://translations.launchpad.net/...stchanges/+pots/apt-listchanges/cs/+translate
    And actually, they're not INTs at all. Those translations that are already there should be .CZT. And only the English ones should be .INT.
     
  13. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    But we are talking about english translation of this pack....So the files are going to be ints and ued since 2.0 can generate int files, so basically I first prompted them through command and then going over by line and translating it myself....so no maps will be altered, only ints....
     
  14. Exus Tecius

    Exus Tecius like diamonds in the sky

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    :eek::lol::lol::lol:
    proph you made my day maaan.ty


    soz for OT leo ;)
     
  15. GreatEmerald

    GreatEmerald Khnumhotep

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    I know. You never ever need to modify maps. So what's the point?
     
  16. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    This, I thought you were talking about updating the map file....
     
  17. GreatEmerald

    GreatEmerald Khnumhotep

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    The file is INT :p You just enter all the translations (manually) for any game (U1-UT2004) and any language (as long as the language has a domain name, like fr for French, de for German etc.), and you get a list of INTs (or others) you can translate.
     
  18. Hyper

    Hyper Hyper.nl Unreal Services

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    Any progress made lately Leo?
     
  19. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    Sorry but no...I am stuck, until I get some money to get my original computer to repair it is gonna take some time....I am not gonna start the translation from start, I had already few levels translated and all the original text data exported to int so....
    I can't do anything with that right now, sorry.
     
  20. Hyper

    Hyper Hyper.nl Unreal Services

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    That's a pity.

    [pissed mode]
    What the hell were the developers thinking when making such a large and such a great map pack in Czech only. I mean, with such a small community as the Unreal 1 community is now worldwide, there is absolutely no excuse to make maps in Czech only.
    [/pissed mode]

    Just for the note: As Dutchman I'm not native to English myself, so don't blame me for only using my local language. If I would have made my website in Dutch only it would be dead for a long time now.

    Leo, can you please ask at one of the leading Czech Unreal communities if there is anyone willing to take over the job of translating this map pack from you?
     
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