Quick Skinning Question

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Breadtruck

All's Well That Ends Well
Feb 6, 2005
1,778
0
0
31
Maine
hey all. skin number two of mine is finished. i would like to know how to do team colors, links tutorials or anything would be a big help, thanx
 

Radiosity

Minty Fresh!
Jan 3, 2003
2,217
0
0
45
UK
www.radiant-studios.net
SkinName
SkinName_0 == Red team skin
SkinName_1 == Blue team skin
SkinName_2 == Green team skin (if you want CTF4 support)
SkinName_3 == Gold team skin (CTF4 again)

It's as simple as that. You can also give the model team head textures by naming them in the same way, then adding TeamFace=1 into the .upl file.
 

Breadtruck

All's Well That Ends Well
Feb 6, 2005
1,778
0
0
31
Maine
so wat ur saying is that i have to finish my first model, then use him and color him say red for the red team color, then save as Reaper_0? is that right? {Reaper is wat i named him :)}
 

Breadtruck

All's Well That Ends Well
Feb 6, 2005
1,778
0
0
31
Maine
i just tried to do team colors, it messed my chracter up, it made it so he had no head in upaint, any ideas?