Just had a chat with Rev. Along with a few others I have been trying to come up with ways of promoting this mod.
We've had various ideas through the last year or so, such as the Frag Movie, and Mappacks. Obviously JB2004c would be nice,
/metaphorically kicks the Coders up the rump.
Some ideas I have been mulling over with Rev and Jrubzjeknf (aka Nova^) are either a Mapping competetion or a teambased mapping contest (not quite sure what to call it).
Only rough ideas so far, please do comment.
The basic ideas is: "you have 2 weeks, build a map." Keep it nice an simple and a small filesize where possible, we need more enjoyable maps that are designed for small amounts of players but without being spammy. Try and keep new content such as static meshes and textures low. Also we want the maps n00b freindly, nice and easy to find your way around, we don't need to overly simple (think JB-Cyanide courtesy of me), but on the other hand we don't want everyone who hasnt studied the map in UED to get lost (JB-Galactica courtesy of Rev - he tells me its actually very simple, yet it still confuses the hell out of me, checked the editor, and yes he is right, its simple really)
Further that that we havent come up with more details, ideas will be welcomed.
The other Idea we have discussed is a map where all the JB mappers can do a bit for themselves.
Basicly we could all map out a basic layout, argue and agree over whats good and bad and come up with a final design.
Once we have that each mapper will be assaigned a part of the map to design themself. One room each for example. Every couple of days we can take what we got, one of us mappers can copy paste it all together and we can do a beta on it.
With all the mappers working together, each with there own style it should be a good fun, and a good bit of team bonding I guess.
With any luck the interest this might develop might even get Mych to come and finish coding JB2004c along with a couple of addons from some other coders and get this small community the following it deserves.
Feedback!!!!!
We've had various ideas through the last year or so, such as the Frag Movie, and Mappacks. Obviously JB2004c would be nice,
/metaphorically kicks the Coders up the rump.
Some ideas I have been mulling over with Rev and Jrubzjeknf (aka Nova^) are either a Mapping competetion or a teambased mapping contest (not quite sure what to call it).
Only rough ideas so far, please do comment.
The basic ideas is: "you have 2 weeks, build a map." Keep it nice an simple and a small filesize where possible, we need more enjoyable maps that are designed for small amounts of players but without being spammy. Try and keep new content such as static meshes and textures low. Also we want the maps n00b freindly, nice and easy to find your way around, we don't need to overly simple (think JB-Cyanide courtesy of me), but on the other hand we don't want everyone who hasnt studied the map in UED to get lost (JB-Galactica courtesy of Rev - he tells me its actually very simple, yet it still confuses the hell out of me, checked the editor, and yes he is right, its simple really)
Further that that we havent come up with more details, ideas will be welcomed.
The other Idea we have discussed is a map where all the JB mappers can do a bit for themselves.
Basicly we could all map out a basic layout, argue and agree over whats good and bad and come up with a final design.
Once we have that each mapper will be assaigned a part of the map to design themself. One room each for example. Every couple of days we can take what we got, one of us mappers can copy paste it all together and we can do a beta on it.
With all the mappers working together, each with there own style it should be a good fun, and a good bit of team bonding I guess.
With any luck the interest this might develop might even get Mych to come and finish coding JB2004c along with a couple of addons from some other coders and get this small community the following it deserves.
Feedback!!!!!