- Lich - said:
@ Der
Yes, I talk a lot for a living dead. I think if there was no chat while playing INF, I would have a lot less fun playing it.
Thats an iron law in MP, the 1st law. Just sitting there and playing with 'intellignt Bots' would be horrible, still better than offline, but horrible.
@Lich:
Yes, but the free ghost is problematic as we know.
An entertaining spectator mode is what we need, which can't be used as a cheat for others.
Thats why I mentioned the '30° turn behindview camera spectating', you couldn't warn the mate by observing his back and chatting (or Team Speaking) to him.
You would see just his front (in a flexible way), as he sees, but you would still see the soldier in 3rd person, which will let you enjoy the animations and the tactic of the player you spactating with.
I remember Americas Army, it has the so far best 3rd person animations, I enjoyed the hell out of spectating with the freecamera. I have tons of screens I´ve made there, cuz the soldiers looked so good.
Spectating in AA:O in 1st person view really bored me as hell, but 3rd person spectating was hell of fun.
That I would love to see in INF:Source, you would see what the player sees (no warning) and still would see the tactics and game play, just only from your mates. And you could enjoy the 3rd person animations, that you do not see during the active play in the full shape.
See the attached pic 1, imagine the spectating would be that way in INF:Source. You could observe and enjoy battles, but 'cheating' would be lower.
When the living player, you observe, uses a night vision, you can use the NV too, or maybe it turnes automatical on if the player does (pic 2).