1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Ninjas!

Discussion in 'General Discussion' started by Smoke39, Sep 3, 2005.

  1. Smoke39

    Smoke39 whatever

    Joined:
    Jun 2, 2001
    Messages:
    1,793
    Likes Received:
    0
    Meaning?
     
  2. debucode

    debucode More twisted than evil, man and machine.

    Joined:
    Feb 20, 2004
    Messages:
    56
    Likes Received:
    0
    release!
     
  3. Smoke39

    Smoke39 whatever

    Joined:
    Jun 2, 2001
    Messages:
    1,793
    Likes Received:
    0
    Maybe once I get back to Washington where my computer is. Why do you care if I release it if you don't have Unreal, though?
     
  4. debucode

    debucode More twisted than evil, man and machine.

    Joined:
    Feb 20, 2004
    Messages:
    56
    Likes Received:
    0
    The simple reason is I've been collecting ninja/stealth games/mods.

    I have a more complicated reason, which is I'm thinking about a ninja mod for the next Unreal - not a traditional TC mod, but something more like a federation of related mods - weapons, tools, models, and maps that happen to fit with the ninja theme, and that other people could repurpose in their own mods - with appropriate credit to the original authors. Does a UT mod fit in? Maybe, maybe not, but it would be interesting anyway.
     
    Last edited: Jan 2, 2006

Share This Page