Fixed M379's client effects online.
Tweaked more vars.
M67 now has similar explosion properties to the 40mm.
Did KW's ammodrop thingy.
Tweaked M433. Let me know if you get more of that multiple explosion thing.
M203 now works with a considerable amount of code to modify it. HK69 has this modification as well.
Yellow text is now (forcefully) disabled for both weapons - it was giving hundreds of out-of-bounds scriptwarnings. Inf's hud element is trying to use the old array.
Increased the size of the colored tip on 40mm skins.
Added seperate loadout info for m203.
Added Buckshot Rounds.
There's a large amount of code added in this version, and it's possible I missed something - let me know immediately about odd behavior related to the m16 or hk69 weaponry and ammo properties.
Still a 'beta'. I should start looking for a greyer smoke, although I'm starting to get attached to the effect in general.
Tweaked more vars.
M67 now has similar explosion properties to the 40mm.
Did KW's ammodrop thingy.
Tweaked M433. Let me know if you get more of that multiple explosion thing.
M203 now works with a considerable amount of code to modify it. HK69 has this modification as well.
Yellow text is now (forcefully) disabled for both weapons - it was giving hundreds of out-of-bounds scriptwarnings. Inf's hud element is trying to use the old array.
Increased the size of the colored tip on 40mm skins.
Added seperate loadout info for m203.
Added Buckshot Rounds.
There's a large amount of code added in this version, and it's possible I missed something - let me know immediately about odd behavior related to the m16 or hk69 weaponry and ammo properties.
Still a 'beta'. I should start looking for a greyer smoke, although I'm starting to get attached to the effect in general.
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