Neo Cairo, my impression:
I played all the maps, I used all the toys, (mechs and aircraft included) and I played all the gametypes. From what I experienced, I wasn't too stricken with any sort of Neo Cairo fever. Also, to call the maps the Golden 20 or whatever was kind of an overstatement. I'd say barely over five of the maps were that impressive, and the others were at most playable for a few moments.
I will give credit where credit is due though, the game is fairly bug free from what I could see, there was a variety of equipment to toy with, and it is something that I feel that in time will really move on to become something interesting. Right now though I will have to pass. It feels like I'm playing Turok: Ragewars at the moment (I think in part to the lizard men running about) and not some fancy mech space epic. In fact the mechs were really more of a sidenote to me because I was much more useful on foot than when I was strapped into a cockpit. Still, once again I think the mod just needs more time for refinement and it will be grade A material. Until that time though I've got some AgentX to go toy with...