Ok its pretty apparent the infiltration team has moved into UT forever. I and many othere still play inf on 1998 vintage unreal1. The last release of INF was years ago for unreal 1. And the players want a few new weapons and cheat protections written into it. I have a mod I am doing with new players and a few new guns, for some reason it is impossible to subclass INF and add new playerclasses without editing INF itself and adding them in. I also want to add administrator features and fix a couple bugs with throwing weapons and such. Maybe make a UT console option for clients.. among a few other much needed updates. All I ask is if anyone minds if I do this? I have everything I need and it would go over really well with the loyal 2.65 inf players.
Would someone please say "we don't care what you do with that old thing and we won't sue you " lol
thanks,
CrackeR
proud CL of Deaths Head
www.unrealinf.com
Would someone please say "we don't care what you do with that old thing and we won't sue you " lol
thanks,
CrackeR
proud CL of Deaths Head
www.unrealinf.com