Loving the new screenshots! Do you have an estimated release date for NW3? Also, what modelling program are you using to create the weapons? Looks like milkshape to me.
Specific date no, but I predict the release to be around December (as perhaps a little Christmas gift, idkDo you have an estimated release date for NW3?
Yes, it is MilkShape indeed (the only one with proper UT support and good animation support).Also, what modelling program are you using to create the weapons? Looks like milkshape to me.
Somewhat. The difference is, from what I read about that weapon you mentioned, is that my cybots do not explode on contact, some them will rip your head instead and keep alive to rip more headsSo the Cybot Launcher will be like the Glove of Doom from Ratchet and Clank?![]()
They seem to be a little overpowered.No, lol
I said "delay to between January or March" in my "bad news", so personally you should expect them March or so.
For now, I only have the rest of the cybots (already finished the android one, the most time consuming one due to the amount of details, specially movement, behaviour, etc), and the rest of the weapons (nukes) left to do (as some mutators and other few addons).
The best I can give right now are a few pics from the actual "mini-android", nothing really special about them, as only a video would be best to show their movement flow and behaviour, so you can't actually see much on these:
![]()
![]()
![]()
Basically, they follow you around, they have AI support relative to other bots and pawns (the other pawns will attack them if not in the "same team"), cut, jump to give headshots (cut the head off), fire "lasers" of sort to speak, dodge projectiles, jump ledges "smartly", explode somewhat in style when they get killed, etc.
Soon I will post about the rest of the cybots.
Well, the Cybot Launcher is rated "Super Weapon" and not "Normal Weapon" relative to others in Nali Weapons.They seem to be a little overpowered.