Map Specific Weapon Limits
Not quite sure how this should be implimented, but I would like to see a mutator that would allow me to limit the number of a specific weapon on a map by map basis. For example, on Road to Kandahar Night, 3/4 of each time will have sniper rifles. I would like to be able to limit this two 1 sniper rifle for the first 6 players and a second when more than 6 are on a team. Not sure if this could be done via random seed at the beginning of a round or what. Would be nice if 3 or 4 people chose sniper rifles if the mutator might rotate through them.
This mutator should allow these types of settings for any weapon on any map.
Teamspeak Game-Channel Binder
I have asked about this one before and I know no one ever made it. Perhaps it is because it is too difficult, but I wanted to throw the challenge out there again.
I would like a mutator that will automatically ensure that a player is in the correct TeamSpeak channel based on their team location in the game.
The would be configured by server side INI, so that the admin could change channel locations if need be.
In addition to this, I would like the option for the Server Admin to limit games to players using Teamspeak...if you are not in Teamspeak, you do not get to play...maybe automatically make them Specs or kick them.
Updated Web Admin Tools
The current website redboxes quite a bit when you initially load pages. Would also be nice if the the mutators page could look at the loaded mutators list and if multi-mut is in there, automatically remove all others from the list so that they do not get loaded twice.
Not quite sure how this should be implimented, but I would like to see a mutator that would allow me to limit the number of a specific weapon on a map by map basis. For example, on Road to Kandahar Night, 3/4 of each time will have sniper rifles. I would like to be able to limit this two 1 sniper rifle for the first 6 players and a second when more than 6 are on a team. Not sure if this could be done via random seed at the beginning of a round or what. Would be nice if 3 or 4 people chose sniper rifles if the mutator might rotate through them.
This mutator should allow these types of settings for any weapon on any map.
Teamspeak Game-Channel Binder
I have asked about this one before and I know no one ever made it. Perhaps it is because it is too difficult, but I wanted to throw the challenge out there again.
I would like a mutator that will automatically ensure that a player is in the correct TeamSpeak channel based on their team location in the game.
The would be configured by server side INI, so that the admin could change channel locations if need be.
In addition to this, I would like the option for the Server Admin to limit games to players using Teamspeak...if you are not in Teamspeak, you do not get to play...maybe automatically make them Specs or kick them.
Updated Web Admin Tools
The current website redboxes quite a bit when you initially load pages. Would also be nice if the the mutators page could look at the loaded mutators list and if multi-mut is in there, automatically remove all others from the list so that they do not get loaded twice.