Mutator: Loadout Manager

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{GD}Odie3

You Give Odie a Boner
Nov 19, 2001
1,252
3
38
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Austin Texas
ghostdogs.net
Well, if QA is bugged then I'll be mad as a hatter. I so use that QA. Please fix it if it is really broken..... I will be trying to get this mutator rolling for myself.
 
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Vahlemon

RRROOOOAAAARRR!!!!
Jul 17, 2004
80
0
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36
Yaaaaa Keep it odie! :D

i dont play on GD servers often..... but thats one of the things i Love of th GD servers : D
 

Crowze

Bird Brain
Feb 6, 2002
3,556
1
38
40
Cambridgeshire, UK
www.dan-roberts.co.uk
Updated with version 1.1, see the first post for download links. Changed in this version:
Fixed the quick action key not saving correctly.
Added the loadout set command.
The QA works perfectly for me offline, but needs testing online. The loadout set command seems very strange - it only worked for me when I ran the command, quit inf and restarted it :con:. I'll look into it more sometime.
 

Crowze

Bird Brain
Feb 6, 2002
3,556
1
38
40
Cambridgeshire, UK
www.dan-roberts.co.uk
Quick bug-fix release, 1.2. First post updated. Changes:
Fixed a major bug where the number of loadouts in each set wasn't saved and restored
Added a loadout count to the list function
Fixed the last loadout not being removed when overwriting a loadout set.

Many thanks to Odie for letting me know of these issues and helping to fix and test them.
 
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Crowze

Bird Brain
Feb 6, 2002
3,556
1
38
40
Cambridgeshire, UK
www.dan-roberts.co.uk
Loadout set lets you set the active loadout (NOT loadout set, the name is a bit misleading I know... will probably change it to 'select'), so you can choose your exact loadout using a console command (or on a per-map basis using SpeechPad's exec scripts). It has issues though, which I've been trying (so far unsuccessfully) to work around.

NumConfigs is the number of loadouts in a set, you'll see the same thing in your INF_Loadouts.ini. It wasn't remembering them last version, so people changing from a small loadout set to a large one would have the large one cut off at the same length as the old.
 
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mat69

just fooling around
Dec 9, 2001
849
0
0
Österreich
www.combatmaps.de
Thanks for the fast answer.
Is it possible that LM would check if you are attacker or defender, so that say Set1 15 would be loaded if you are an attacker and Set0 15 if you are a defender?