if i have slime that is translucent+reflective, does it render 2x as many polys? or does it just take the screen and flip it, and translucencise it?
Originally posted by Bot_40
Errr, no. Try it in the editor. Setting it to translucent actually increases the polys because it has to draw the mirroring surface as well as the surfaces that are in the reflection.
When it's not translucent, the game doesn't draw the mirror surface at all, it doesn't display it, it just shows the reflection. When you set translucent, the surface becomes semi-reflective, so it then draws the reflection, as well as the surface of the mirror.
Also translucent increases the node count too as it has to proccess the nodes that run accross the surface of the mirror which it doesn't otherwise.
Originally posted by Chrysaor
I like it when you and Seco argue![]()