*points to the name of the mod* yeah.... era drugs are kinda going to play an important role in the whole thing, esp for stuff like medkits.
As for your second idea, I think thats how the opium fiends are going to work... people get drugged by the cultist's tainted opiates and become "monsters" of sorts. I may take the concept a little further and also toss in some sort of parasite based monsters. I like parasites.
As for your second idea, I think thats how the opium fiends are going to work... people get drugged by the cultist's tainted opiates and become "monsters" of sorts. I may take the concept a little further and also toss in some sort of parasite based monsters. I like parasites.