A few more layout and placement suggestions:
- It's a map full of long singhtlines and corner combat, so the Shock is definitely the only thing you need to pwn everyone... And it's right in the base, everyone will have it about the 5th second of each round. IMO the Shock should definitely go to the current RocketLauncher location, and either the RocketLauncher or the Flak would be the new base weapon.
- I don't like much the current weaponbase placement in both bases. Keep in mind at the begining of each round everyone will want to jump onto the crate/ledge to take the weapon... Too many people for such a small spot...
- There are 3 healths near the blue switch (2 hellbender + 1 corner), I only could find one in the red base. I'd say take out one of the hellbender healths and place another one where the shield was in the first beta, for instance...
- Move the healthpack from the RL room to a little more visible place, still among the boxes if you want...
- The 100Keg is too much IMO, and the 50shield is just a few steps farther so... Move the 50shield inside the crate and remove the Keg?
- There are a few vials and pills that currently are in corners. I think it's better placing them
along the corridors. Yep, I say this very often, but I can't find any reason that explains why 3 vials are placed at each side of a hallway...
- The secret room isn't very suitable for JB, IMO. It's a good hiding place even though it has 2 entrances, and there's a lot of goodies inside, which are nearer the blue base...
Hope that will help! :tup: