Nice to hear from you Psychomorph, I've been messing a bit with the CE last week, we gonna have a LAN on next Thursday though. Loved the bunch of new weapons and skins, but I wonder if is it's just me - or Beppo's aimview is indeed causing clipping problem with weapons new textures when fully aimed ? If so, is there any workaround like using another rendering driver or something (tried ENB and latest UTGLR) ? As for IBT I'm sad to say that I forgot almost everything on how to code in UT and wonder if I'd recover anything from having a look at it again, you know when real life matters tend to sweep many cool things in which you had interest in the past... and frankly, do you think it's still worth to give it another go ? Anyway, I've been watching for Ground Branch lately, it looks very promising but think that people at BFS should release more media in order to get more followers ; and the sooner the better... people believe in what they see.