Odie, the CDs for windows are fine. I'd advise you to install an IRC client on your SuSE and meet me in the official infiltration channel.
DaRealFunkyShyte said:if you got KDE, use kirc..
to test your 3d system you can just run glxgears and glxinfo.
you need a kernel module AND a OpenGL driver to make it complete.
[root@localhost richard]# glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.3 Mesa 4.0.4
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_lod_bias
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 1 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None
0x24 24 tc 1 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None
0x25 24 tc 1 24 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
0x26 24 tc 1 24 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
0x27 24 dc 1 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None
0x28 24 dc 1 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None
0x29 24 dc 1 24 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
0x2a 24 dc 1 24 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
[root@localhost richard]# glxgears
1501 frames in 5.0 seconds = 300.200 FPS
X connection to :0.0 broken (explicit kill or server shutdown).
Crowze said:Odie, Mandrake 10 doesn't install the kernel source by default. You can install it easily from Mandrake Control Center > Software Management > Install > Search for 'kernel-2.6.xx.blablabla-source' package (or something like that).
Here's the article I was talking about: http://www.rage3d.com/content/articles/atilinuxhowto/
^ This is the OpenGL Software renderer. If that line ever reads ATI something, and glxgears runs at a few thousand fps, then you should have it.Code:OpenGL vendor string: Mesa project: www.mesa3d.org
DaRealFunkyShyte said:The name was sono and it was me
You broke it? Yeargh. And ****ing mandrake. What is that alsamixer problem? You can make additional partitions and mount them transparently into your file system, so space isn't a problem.
In short: Don't touch anything, ill be back hom in 6-8 hours.
*g*