Yay First pimp thread at Beyond Unreal.
This is a side side side project that originated as a request over at polycount last June. I started the model last friday, then scrapped the torso on wednesday, and remade the entire body on Thursday night, Unwrapping as I went. Finished the mass layer of the skin on Friday night/saturday morning, and got the colors and rig finished tonight. I wanted to have it done by this weekend, like Saturday, but I figured I should get some fresh air for a change and went golfing instead.
I'll release him once I get the teamskins done and see about solving an issue with the melee weapons for Chaos UT2. There are some slight deformation issues going on in some sequences, largely due to the fact that poor ganny doesn't fit on the stock UT skeletons, and I seriously do not have the time to animate him on a custom skeleton.
anyway Comments/Crits?
This is a side side side project that originated as a request over at polycount last June. I started the model last friday, then scrapped the torso on wednesday, and remade the entire body on Thursday night, Unwrapping as I went. Finished the mass layer of the skin on Friday night/saturday morning, and got the colors and rig finished tonight. I wanted to have it done by this weekend, like Saturday, but I figured I should get some fresh air for a change and went golfing instead.
I'll release him once I get the teamskins done and see about solving an issue with the melee weapons for Chaos UT2. There are some slight deformation issues going on in some sequences, largely due to the fact that poor ganny doesn't fit on the stock UT skeletons, and I seriously do not have the time to animate him on a custom skeleton.
anyway Comments/Crits?