And did you do the same thing on L4D2? Didn't think so.
My point is that they rebalanced the game to make that not work.Well, you can't now that they have the melee limit thing. So no, we didn't even bother.
I really just don't get where you're going with it.that's dumb. It should be a challenge.
I just hope that it's not cheap like L4D where a creature can completely disable you with one pounce. I know it's a team game and all but it pisses me off when everyone's down and you're trying to save them, and out of nowhere a hunter jumps on you. The fact that they home in on you like a heat seeking missile doesn't help either. Give me a dodge button! For Christs sake.
So this is out now. To me, it plays and feels a lot like an arcade. Pretty much everything in here is tuned to an on rails experience if you ask me (but it's not on rails). There are lots of out of control moments where you are falling and you can't do anything about it. There are QTEs every time a zombie grapples you. They were obviously not shooting for immersion at all.
I can see there is a market for it and it IS fun pummeling zombies. But for $50? Hmm... no.
All the PC SKUS should be "the Steam version" as it's a Steamworks title.Is it just the Steam version? I hope they didn't put a developers build on the DVD.
Is it just the Steam version? I hope they didn't put a developers build on the DVD.