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Future Engine: Half Life 2? Yay? Nay?

Discussion in 'New Version Suggestions' started by cracwhore, May 18, 2004.

  1. Arethusa

    Arethusa We will not walk in fear.

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    You sure do seem rather enamored with this game you've never played.

    Also, you are wrong. Far Cry is not about big landscapes. Far Cry is about terrible framerates and almost impressive but not quite graphics.
     
  2. (SDS)benmcl

    (SDS)benmcl Why not visit us here in the real world.

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    Don't get to hung up on the cartoonish look of Far Cry for some people. What I have read this is a content issue rather than an engine issue. Don't mix them. Just because the game was built one way does not mean it can't do what we want.

    Also frame rates will be an issue. There is a reason Far Cry is considered a garphics killer. Also I suggest you take a look at:
    http://ubbxforums.ubi.com/6/ubb.x?a=frm&s=400102&f=273109392
    & http://www.crymod.com/index.php both official.
     
    Last edited: Aug 18, 2004
  3. yurch

    yurch Swinging the clue-by-four

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    The only way farcry even runs on systems is because of it's aggressive graphics detail reduction at range. You'll never see someone at 2k without everything set to 'uberhigh', which will bring even the best systems to a crawl and not really increase the actual visual range all that much - just the detail on the trees.
     
  4. Logan6

    Logan6 TC Vet

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    Hey, arethusa, maybe you just need to upgrade your machine.
    And I have played the demo on a good machine, didn't see any problem with frame rates. Smooth as glass.
    Yeah, the game looks like it is meant for very high systems. I think the graphics were tossed together rather quickly. If you look in the editor manual, this engine is capable of some very detailed graphics. I think with good graphics put in to it, it would blow away UT2004. Which is why my next system is going to be an "uber" system. Time for people to upgrade. Hell, my system is a dinosaur at 500 mhz with a Voodoo 3000 and a SB16 SCSI. I was pricing a 3.0 mhz intel pentium chip with 1 mb cache and hyperthreading the other day at $300. With a combo board and cpu price, I bet I could get it for $350. Then a decent graphics card for about $200 to go with it, thats a $550 dollar upgrade. Not that bad.
     
  5. Arethusa

    Arethusa We will not walk in fear.

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    One does not really get a good card for $200. $350 is more likely for something tha can push Far Cry and beyond, and you can still go higher.

    Regardless, Far Cry is an unfortunately slow running game. While it has a lot of impressive features, Doom 3 is a technological marvel and makes Far Cry look quite clunky in comparison. Certainly, Far Cry looks better and is probably capable of more than UT2004, but that doesn't really say a hell of a lot.

    And, yes, I do need an upgrade; doesn't really change the fact that Far Cry is not incredibly impressive in terms of technological innovation. It takes a lot of new tech and puts it together well, but it's hardly as impressive as Doom 3 and HL2.

    Lastly, I am not confusing content with technological capability. Hell, I made that exact argument exactly one page back. Give me some credit, here.
     
  6. Logan6

    Logan6 TC Vet

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    Well, this arguements getting pointless. Besides no one yet has been able to tell me how big a map can be in 2004. If its the same as in 2003, then forget it. Whats the point of having vehicles if you can't go anywhere?

    Its obvious some people just hate Far Cry and aren't going to even try to see its possibilites. So I think I'll move this to a new thread now.
     
  7. fist_mlrs

    fist_mlrs that other guy

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    ut is capable of about 6x6 kilometers in standart player size, which of cource can be reduced to increase the mapsize, just as ut2003. there are hardly any inf maps bigger then 200x200 meters, just to get the relations right, and filling these few hundret kilometers with geometry allready takes weeks to months.
     
  8. Logan6

    Logan6 TC Vet

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    Thanks Fist. Well that sounds pretty good. Just wanted to be able to build some bigger maps than UT99 was limiting us to. The cities in UT99 come out pretty vast looking within the limits, but I'd like to see some open ground maps bigger than Road to Kandahar. Hate spawning within sniper range even if there is a hill covering my postition. Also with vehicles, such as helicopters, you'll want more range.
     
    Last edited: Aug 18, 2004
  9. Arethusa

    Arethusa We will not walk in fear.

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    You know, given that you don't even have a copy of the game, Logan, I think you should give up talking about its astounding capabilities.
     
  10. Derelan

    Derelan Tracer Bullet

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    oh you're trying to talk about UT2004 and UT2003. I really had no idea what you were referring to for a while.

    Anywho, considering all outdoor maps i have seen for both engines have very dense fog, i doubt it would be very fesable. Just look at RO1 and RO2, they're both ruined by fog on EVERY SINGLE MAP.
     

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