I wonder if they is a way to implement this.
It is known, that in the dark the eyes adapt to the darkness. In the game, beeing some time in a pitchblack, or very dark location the gamma value could get higher a bit.
It would light up the dark areas/shadows that you can't light up in current INF by the menu gamma setup.
Looking at massive lightsources (like a window of a house at night) will lower gamma a bit again, but only as long you have the lightsource insight. Looking away will instantly higher the gamma value again. Same with muzzleflashes.
When you instantly get into a light area the screen will get darker and stay for a second untill it brightens up another half of a second (the view gets darker, because you close the eyes a bit and the eyes need a bit time to adapt to the light untill you can open them fully again).
It is known, that in the dark the eyes adapt to the darkness. In the game, beeing some time in a pitchblack, or very dark location the gamma value could get higher a bit.
It would light up the dark areas/shadows that you can't light up in current INF by the menu gamma setup.
Looking at massive lightsources (like a window of a house at night) will lower gamma a bit again, but only as long you have the lightsource insight. Looking away will instantly higher the gamma value again. Same with muzzleflashes.
When you instantly get into a light area the screen will get darker and stay for a second untill it brightens up another half of a second (the view gets darker, because you close the eyes a bit and the eyes need a bit time to adapt to the light untill you can open them fully again).
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