zeep said:
i've stood under the chopper when it was landing and i didnt die, i went through the bottom and stood inside the chopper. did that online too i'm pretty sure.
no crash then.
For the 2nd time now i would like to inform you that freon's randomdeco behaves differently online that it does offline.
Online the deco's seem to NOT disappear. Maybe that has something to do with the crash.
If removing the chopper doesn't stop the crash then i suggest removing the randomdecos for testing purposes.
Thanks for the info; btw I heard what you were saying before about Freon's decos -- sorry if I didn't acknowledge it. So far as I'm concerned, the Freon deco behaviour isn't so bad as to be a problem, and if it is, I'll let someone else fix it
Since the crash happens only when the chopper is moving to the start of the attack run in LondonCity, and only started happening (I'm told) in Opfor's map when he imported my chopper from LondonCity, and since the log extract seems to blame the crash on a function in the INFm_OneWayMover class (which is used for the attack chopper and not in Freon's stuff), I had discounted Freon's stuff from the equation.
It's 99% likely to be the way I set up my chopper and/or wrote my matt_AttackChopperMover class. I will have another go at that when I get back in a couple of weeks.