I am still available. although I did manage to corrupt my saves and I'll have to unlock everything again.
Also since there are some console maps done already. I could run them in a computer next to the real things to see if they need any fixes.
Secret areas are troublesome though. I have no idea where those are if there are any. Perhaps there's a PSX/DC-UT-Strategyguide?
But how should these pictures be taken? Panorama images from powerups? random running around?
Thank you for you availability.
Isn't there a cheat to ghost, to check secret areas? Ghosting would also be very helpful to get an overview of the map. Anyway secrets aren't a problem, before I releasing a final version I'd release a beta in which people who have played the DreamCast version could compare the maps.
Since I don't have the DC myself, I would need to see almost every part of the map to be able to reproduce it. Basically I would need a picture of every room and corridor, possibly taken from different angles (to cover most, if not all, the surfaces of the map). The point from which you take the pictures doesn't matter, as long as there is some kind of cue of where that point is in the map (it's ok also if the cue is in another picture). Pickups/PowerUps shouldn't be a problem to guess from the pictures easily, the most difficult part is definitely the surfaces around.
If you wouldn't mind I would like to create a CTF map for now, probably it's better to start with a rather small one (if there are small maps in the DC roster). I seem to understand that Akuma did two maps for DC, Phalanx and Sepulchre, I am especially interested in those.