Well then I cannot explain the issue because this was a "fresh" install with the 227f patch and ran fine then d/l'ed nothing but UTDoomTrooper][:
http://www.fileplanet.com/194478/190...mTrooper-Skins and unzipped each one by hand, rebooted and tested and that's the error report I got.
Log: Log file open, 05/23/09 17:59:01
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 436
Init: Compiled: Oct 24 2000 23:40:18
Init: Command line:
Init: Base directory: C:\UnrealTournament\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: EVO
Init: User: Madarame
Init: Memory total: Phys=523632K Pagef=2064436K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=1196.146381 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: Initializing DirectDraw
Log: DirectDraw drivers:
Log: display (Primary Display Driver)
Init: DirectDraw initialized successfully
Init: Client initialized
Log: Bound to Render.dll
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Bound to Fire.dll
Log: Bound to IpDrv.dll
Log: Game class is 'UTIntro'
Log: Level is Level Entry.MyLevel
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: CityIntro.unr?Name=HerrMaestro-{OFC}?Class=BotPack.TMale2?team=255?skin=SoldierBauhausRangers.bhrr?Face=SoldierBauhausRangers.ranger4?Voice=BotPack.VoiceMaleTwo?OverrideClass=
Log: LoadMap: CityIntro.unr?Name=HerrMaestro-{OFC}?Class=BotPack.TMale2?team=255?skin=SoldierBauhausRangers.bhrr?Face=SoldierBauhausRangers.ranger4?Voice=BotPack.VoiceMaleTwo?OverrideClass=
Log: Collecting garbage
Log: Purging garbage
Log: 0.0ms Unloading: Package Render
Log: Garbage: objects: 16410->16407; refs: 224628
Log: Game class is 'UTIntro'
Log: Level is Level CityIntro.MyLevel
Log: Bringing Level CityIntro.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=HerrMaestro-{OFC}?Class=BotPack.TMale2?team=255?skin=SoldierBauhausRangers.bhrr?Face=SoldierBauhausRangers.ranger4?Voice=BotPack.VoiceMaleTwo?OverrideClass=
ScriptLog: Base Mutator is CityIntro.Mutator1
Init: Initialized moving brush tracker for Level CityIntro.MyLevel
Log: Bound to UWeb.dll
ScriptLog: Team 255
ScriptLog: Login: HerrMaestro-{OFC}
Log: Possessed PlayerPawn: TMale2 CityIntro.TMale0
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to OpenGLDrv.dll
Init: Pixel format 1:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=64 Depth=16 Stencil=0
Init: Pixel format 2:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=64 Depth=24 Stencil=8
Init: Pixel format 3:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=64 Depth=16 Stencil=0
Init: Pixel format 4:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=64 Depth=24 Stencil=8
Init: Pixel format 5:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=32 Depth=32 Stencil=8
Init: Pixel format 6:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=32 Depth=16 Stencil=8
Init: Pixel format 7:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=32 Depth=32 Stencil=8
Init: Pixel format 8:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=32 Depth=16 Stencil=8
Init: Pixel format 9:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=8
Init: Bits: Accum=32 Depth=32 Stencil=8
Init: Pixel format 10:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=8
Init: Bits: Accum=32 Depth=16 Stencil=8
Init: Pixel format 11:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=8
Init: Bits: Accum=32 Depth=32 Stencil=8
Init: Pixel format 12:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=8
Init: Bits: Accum=32 Depth=16 Stencil=8
Init: Pixel format 13:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 1
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=0 Depth=32 Stencil=8
Init: Pixel format 14:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 1
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=0 Depth=16 Stencil=8
Init: Pixel format 15:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER
Init: Pixel Type: 1
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=0 Depth=32 Stencil=8
Init: Pixel format 16:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER
Init: Pixel Type: 1
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=0 Depth=16 Stencil=8
Init: Pixel format 17:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=24 R=8 G=8 B=8 A=0
Init: Bits: Accum=64 Depth=32 Stencil=8
Init: Pixel format 18:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=24 R=8 G=8 B=8 A=0
Init: Bits: Accum=64 Depth=16 Stencil=8
Init: Pixel format 19:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=24 R=8 G=8 B=8 A=8
Init: Bits: Accum=64 Depth=32 Stencil=8
Init: Pixel format 20:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=24 R=8 G=8 B=8 A=8
Init: Bits: Accum=64 Depth=16 Stencil=8
Init: Pixel format 21:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 1
Init: Bits: Color=24 R=8 G=8 B=8 A=0
Init: Bits: Accum=0 Depth=32 Stencil=8
Init: Pixel format 22:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 1
Init: Bits: Color=24 R=8 G=8 B=8 A=0
Init: Bits: Accum=0 Depth=16 Stencil=8
Init: Pixel format 23:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=32 R=8 G=8 B=8 A=0
Init: Bits: Accum=64 Depth=32 Stencil=8
Init: Pixel format 24:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=32 R=8 G=8 B=8 A=0
Init: Bits: Accum=64 Depth=16 Stencil=8
Init: Pixel format 25:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=32 R=8 G=8 B=8 A=8
Init: Bits: Accum=64 Depth=32 Stencil=8
Init: Pixel format 26:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=32 R=8 G=8 B=8 A=8
Init: Bits: Accum=64 Depth=16 Stencil=8
Init: Pixel format 27:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 1
Init: Bits: Color=32 R=8 G=8 B=8 A=0
Init: Bits: Accum=0 Depth=32 Stencil=8
Init: Pixel format 28:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 1
Init: Bits: Color=32 R=8 G=8 B=8 A=0
Init: Bits: Accum=0 Depth=16 Stencil=8
Init: Pixel format 29:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=8 R=3 G=3 B=2 A=0
Init: Bits: Accum=32 Depth=32 Stencil=8
Init: Pixel format 30:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=8 R=3 G=3 B=2 A=0
Init: Bits: Accum=32 Depth=16 Stencil=8
Init: Pixel format 31:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=8 R=3 G=3 B=2 A=8
Init: Bits: Accum=32 Depth=32 Stencil=8
Init: Pixel format 32:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=8 R=3 G=3 B=2 A=8
Init: Bits: Accum=32 Depth=16 Stencil=8
Init: Pixel format 33:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 1
Init: Bits: Color=8 R=3 G=3 B=2 A=0
Init: Bits: Accum=0 Depth=32 Stencil=8
Init: Pixel format 34:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 1
Init: Bits: Color=8 R=3 G=3 B=2 A=0
Init: Bits: Accum=0 Depth=16 Stencil=8
Init: Pixel format 35:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=4 R=1 G=1 B=1 A=0
Init: Bits: Accum=16 Depth=32 Stencil=8
Init: Pixel format 36:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=4 R=1 G=1 B=1 A=0
Init: Bits: Accum=16 Depth=16 Stencil=8
Init: Pixel format 37:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=4 R=1 G=1 B=1 A=8
Init: Bits: Accum=16 Depth=32 Stencil=8
Init: Pixel format 38:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 0
Init: Bits: Color=4 R=1 G=1 B=1 A=8
Init: Bits: Accum=16 Depth=16 Stencil=8
Init: Pixel format 39:
Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT
Init: Pixel Type: 1
Init: Bits: Color=4 R=1 G=1 B=1 A=0
Init: Bits: Accum=0 Depth=32 Stencil=8
Init: Using pixel format 4
Init: glGetString(GL_VENDOR): ATI Technologies Inc.
Init: glGetString(GL_RENDERER): Radeon 7500 DDR x86/SSE2
Init: glGetString(GL_VERSION): 1.3.3681 WinXP Release
Init: glGetString(GL_EXTENSIONS): [Extension logging disabled in this version of UT-OpenGL.]
Init: Pixel format 4:
Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER
Init: Pixel Type: 0
Init: Bits: Color=16 R=5 G=6 B=5 A=0
Init: Bits: Accum=64 Depth=24 Stencil=8
Init: Device supports: GL
Init: Device supports: GL_EXT_bgra
Init: Device supports: GL_S3_s3tc
Init: Device supports: GL_EXT_compiled_vertex_array
Init: Device supports: GL_ARB_multitexture
Init: Device supports: GL_EXT_clip_volume_hint
Init: Device supports: EXT_point_parameters
Init: Using OpenGL settings [Default]
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 14.753074 seconds
DevMusic: Load music: Music Uttitle.Uttitle
Log: URL: Adding default option Name=HerrMaestro-{OFC}
Log: URL: Adding default option Class=BotPack.TMale2
Log: URL: Adding default option team=255
Log: URL: Adding default option skin=SoldierBauhausRangers.bhrr
Log: URL: Adding default option Face=SoldierBauhausRangers.ranger4
Log: URL: Adding default option Voice=BotPack.VoiceMaleTwo
Log: URL: Adding default option OverrideClass=
Log: Browse: Index.unr?entry?Name=HerrMaestro-{OFC}?Class=BotPack.TMale2?team=255?skin=SoldierBauhausRangers.bhrr?Face=SoldierBauhausRangers.ranger4?Voice=BotPack.VoiceMaleTwo?OverrideClass=
Log: Failed; returning to Entry
Init: Shut down moving brush tracker for Level CityIntro.MyLevel
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 255
ScriptLog: Login: HerrMaestro-{OFC}
Log: Possessed PlayerPawn: TMale2 Entry.TMale1
DevAudio: Galaxy SetViewport: WindowsViewport0
ScriptLog: Creating root window: UMenu.UMenuRootWindow
DevMusic: Unregister music: Music Uttitle.Uttitle
DevMusic: Load music: Music utmenu23.utmenu23
ScriptLog: Mesh client closed!
Log: URL: Adding default option Name=HerrMaestro-{OFC}
Log: URL: Adding default option Class=BotPack.TMale2
Log: URL: Adding default option Team=255
Log: URL: Adding default option Skin=SoldierSkins.sldr
Log: URL: Adding default option Face=SoldierSkins.Brock
Log: URL: Adding default option Voice=BotPack.VoiceMaleTwo
Log: URL: Adding default option OverrideClass=
Log: Browse: DM-Backyard.unr?Game=BotPack.DeathMatchPlus?Mutator=?Listen?Checksum=NoChecksum?Name=HerrMaestro-{OFC}?Class=BotPack.TMale2?Team=255?Skin=SoldierSkins.sldr?Face=SoldierSkins.Brock?Voice=BotPack.VoiceMaleTwo?OverrideClass=
Log: LoadMap: DM-Backyard.unr?Game=BotPack.DeathMatchPlus?Mutator=?Listen?Checksum=NoChecksum?Name=HerrMaestro-{OFC}?Class=BotPack.TMale2?Team=255?Skin=SoldierSkins.sldr?Face=SoldierSkins.Brock?Voice=BotPack.VoiceMaleTwo?OverrideClass=
DevAudio: Galaxy SetViewport: WindowsViewport0
Log: Collecting garbage
Log: Purging garbage
Log: 0.0ms Unloading: Package CityIntro
Log: 0.0ms Unloading: Package ArenaTex
Log: 0.0ms Unloading: Package GenFX
Log: 0.0ms Unloading: Package RainFX
Log: 0.0ms Unloading: Package DecayedS
Log: 0.0ms Unloading: Package NaliFX
Log: 0.0ms Unloading: Package ShaneSky
Log: 0.0ms Unloading: Package AmbModern
Log: 0.0ms Unloading: Package openingwave
Log: 0.0ms Unloading: Package Uttitle
Log: 0.0ms Unloading: Package SoldierBauhausRangers
Log: 0.0ms Unloading: Package SoldierInquisitors
Log: Garbage: objects: 25874->24537; refs: 329415
Log: Game class is 'DeathMatchPlus'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue size left as default.
Init: WinSock: I am evo (192.168.0.3)
DevNet: TcpNetDriver on port 7777
Log: Server Package: SoldierSkins
Log: Server Package: CommandoSkins
Log: Server Package: FCommandoSkins
Log: Server Package: SGirlSkins
Log: Server Package: BossSkins
Log: Server Package: Botpack
Log: Server Package: SkeletalCharsFix313
Log: Server Package: SkeletalChars
Log: Server Package: Troop
Log: Server Package: TroopSkins
Warning: Failed to load 'TroopSkins': Can't find file 'TroopSkins'
Critical: appError called:
Critical: Failed to load 'TroopSkins': Can't find file 'TroopSkins'
Critical: Windows GetLastError: There are no more files. (18)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Critical: UObject::SafeLoadError
Critical: UObject::GetPackageLinker
Critical: UGameEngine:

uildServerMasterMap
Critical: ULevel::Listen
Critical: Listen
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine:

rowse
Critical: ClientTravel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/23/09 17:59:50
Just a copy of the log.