Doom 3 Video

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TomWithTheWeather

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May 8, 2001
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GrimStar said:
Spot the unreal fanboys.

:rolleyes:

So you're a Doom fanboy? Is being a Doom fanboy better than being an Unreal fanboy?

Well I've got it now and have played through about 3 or 4 hours of SP and done some multiplayer. Multiplayer could be fun with some more playing. It doesn't seem that great for 1v1, but I imagine 3 or 4 players would be cool. I've only played it for about 45 minutes though so time will tell. It's certainly not fast paced like Q3 or UT2k4, but instead you sneak around turn off and on lights and ambush people. The rocket laucher sucks.

Singleplayer is really cool, but after a while you start to expect the demons to pop out from that dark corner and they get somewhat predictable. There are plenty of cool moments where something different/crazy will happen, which is a good thing. I personally can't wait to get out of the whole metal wall panel area though. It's starting to get repetitive.

The lighting and stuff is great, though I'd say it's on par with, or maybe a little better, than FarCry. FarCry's dynamic lighting is used very subtly whereas Doom3 heavily depends on it for mood and atmosphere. The normal maps are used to great effect, especially on player models. All the map geometry normal maps look good until to get right up close to them (like a wall) and you realize that it's all fairly low-res normal mapped textures. But that's not Doom3's fault or anything; that's just the current state of normal maps in any currently released game. FarCry had some fairly low-res normal maps in some places also.

Overall, it's a great game so far. Maybe a little over-hyped, but still very good. :tup: :tup:
 
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Aggressor

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This is just retarded. Many of you here are saying that Doom3 doesn't evolve along SP lines... have you played the thing already?? No? What the hell are you talking about then? I've seen the game in action and without doubt I say it has way better atmosphere than first Unreal could ever have (and I finished the latter so many times I can't remember the count anymore).

D3 characters are "maybe" better that UT ones? I don't remember seeing bump mapping in UT2k4... Amazing amounts of polys in UT engine? What makes you think that D3 engine can't display more? And to be honest, D3 runs better on my machine than UT2k4 Assault maps do.

Unreal fanboys all the way, yup.
 

grimstar

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May 27, 2001
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TomWithTheWeather said:
So you're a Doom fanboy?
Not really, I have as much interest in the Unreal series as I do with Doom3.

The point I was making is that half the unreal>doom comments in this thread are just ridiculous nonsense.
 

RaptoR

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May 7, 2000
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46 comments on this? Who gives a crap? It's not like this is going to be a regular thing... nor is it a change in direction for the site. It's a one-off because Pete had received requests for decent mirrors for the Doom 3 video.
 

[xF]PR3D470R

My Vengeance Is Everlasting
Jan 20, 2004
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RaptoR said:
46 comments on this? Who gives a crap? It's not like this is going to be a regular thing... nor is it a change in direction for the site. It's a one-off because Pete had received requests for decent mirrors for the Doom 3 video.

UTXMP please :)
 

TomWithTheWeather

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Aggressor said:
This is just retarded. Many of you here are saying that Doom3 doesn't evolve along SP lines... have you played the thing already?? No? What the hell are you talking about then? I've seen the game in action and without doubt I say it has way better atmosphere than first Unreal could ever have (and I finished the latter so many times I can't remember the count anymore).

D3 characters are "maybe" better that UT ones? I don't remember seeing bump mapping in UT2k4... Amazing amounts of polys in UT engine? What makes you think that D3 engine can't display more? And to be honest, D3 runs better on my machine than UT2k4 Assault maps do.

Unreal fanboys all the way, yup.

I've played it (not all the way through yet) and no, it doesn't evolve SP. It's a great game but I wouldn't say it's revolutionary. In fact, the whole intro map area where you walk around a talk to people is nearly an exact rip of HalfLife. You walk around, talk to people, get a feeling of what's going on, and you're asked to report for duty. A few data logs state that some odd things have been going on, but nothing too unusal has happened, then all Hell breaks loose (literally). Very HL1.

As far as comparing it graphically to Unreal? Yes Doom3 is better. In fact, you can't even compare the two when it comes to graphics. They are about 2 or 3 engine generations apart. So to make the comparision is irrelivant.
 

Aggressor

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As far as comparing it graphically to Unreal?

I hope that's not in regard to my writing, since I only compared atmosphere.

As for the HL similarities, I have to say it doesn't really hold water. Sure, it's similar, but this plot concept is just so generic that you might have to use it with *every* game that starts as a "calm military compex going to hell". Are we going to accuse every such game to be an HL copy? Besides, D3 elaborates on D1 story, so it's hardly a decent statement to say it copies HL. As said, yes, the two plots are similar at the start, but only from a very general aspect.
 

hal

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:zzz:

To be honest, I see more "fanboy-ism" and ultra defensiveness from the pro-Doom3 posts in this thread. I didn't see anyone bashing Doom3, but the outcry against any perceived negative comment suggests that people in this thread have been unfair to the game. It just doesn't look that way to me.

Personally, I'm going to check it out. I love singleplayer first-person-shooters. I don't care about story too much and I haven't bought in to all the hype, so my expectations aren't sky-high. I'm sure I'll probably like it.

Someone mentioned their suspicions of the engine because of the dark screenshots and videos that have been shown. I'd point out that I'd fully expect it too because of the nature of the game; though I find the 4 player multiplay to be a bit suspicious. Has anyone ever seen id give a reason why it is only 4 player? Just curious.
 

RabidZombie

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JaFO said:
Hell, they're even repeating the story of the first Doom.

well of course it has the same story its a remake. it it wasnt the same story it wouldnt be a remake of doom 1.

all you saying its Multiplayer sucks it is because of the 2 games. quake is for multi, doom is for single. it wont ever change unless id go out of bussiness(which they wont), both games start to move into the other or they decide to stop making them.

i cant wait for doom to be honest it will be the only sp ill complete(other that ut2k4 and ut, but those are really lots of instant actions put together and played though like a story)
 

JaFO

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Nov 5, 2000
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Aggressor said:
This is just retarded. Many of you here are saying that Doom3 doesn't evolve along SP lines...
It sure as hell hasn't evolved.
Interaction with npc's ? yup, been doing that since Unreal 1 and Half-life 1.
Atmosphere ?
*eh* sorry ... what have you been smoking lately ?
A sp-game without atmosphere isn't even a game to begin with.


D3 characters are "maybe" better that UT ones? I don't remember seeing bump mapping in UT2k4... Amazing amounts of polys in UT engine? What makes you think that D3 engine can't display more? And to be honest, D3 runs better on my machine than UT2k4 Assault maps do.
Graphics ought to be better, so that's not 'revolutionary' either.
And compared to what's on the drawing board I'd expect no less (Kreed, Painkiller, 'You are empty', F.E.A.R., STALKER, Far Cry, etc.) ...
It *is* Id-software after all.

Unreal fanboys all the way, yup.
Nope ... I just like good games and while D3 has advanced in the Graphics-department it still is in the dark ages for what counts.
Hell ... it even sounds like they forgot about AI opponents for their 'multiplayer'-bit.
 

Stryker8

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bla bla bla, all this talk, just enjoy the game and quit bitching :p
you lot have the time to discuss about the littlest of details and comparisions, whilst you could be using that time to enjoy both unreal series and the new doom game
 

igNiTion

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Seriously dude, what's up with the "bash doom 3 the day it's released"

hal said:
though I find the 4 player multiplay to be a bit suspicious. Has anyone ever seen id give a reason why it is only 4 player? Just curious.
i haven't seen any reasons, i'd guess it's just their choice though. they still want mulitplayer to fit in the same atmosphere as the single player game, and if there were a 16 player deathmatch going on there wouldn't be much stealth involved. everyone would be shooting around, jumping, it'd be just like any other game's deathmatch. but with only 4 players, or less, in a level then the players would have to resign to using stealth, creeping around corners, shooting out lights, etc. so they could sneak up on someone and shoot. that's just my guess, but who knows.

i haven't played the game yet, i'll probably buy it this week sometime.
 
Y

Yablos

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Have anyone noticed that in the doom3 is everything made by textures? Small areas with lowpoly enviroment and only with plenty textures (which in closer look, looks blury).
Its nice game, but not an technology step. They only ENABLED some extensins in OGL or whatever...(per pixel shading and other things available abour 2years, but noone using them - becouse of performance impact) ;)
 
TomWithTheWeather said:
I've played it (not all the way through yet) and no, it doesn't evolve SP. It's a great game but I wouldn't say it's revolutionary. In fact, the whole intro map area where you walk around a talk to people is nearly an exact rip of HalfLife. You walk around, talk to people, get a feeling of what's going on, and you're asked to report for duty. A few data logs state that some odd things have been going on, but nothing too unusal has happened, then all Hell breaks loose (literally). Very HL1.

As far as comparing it graphically to Unreal? Yes Doom3 is better. In fact, you can't even compare the two when it comes to graphics. They are about 2 or 3 engine generations apart. So to make the comparision is irrelivant.

TBH Tom, I wasnt surprised that there was nothing revolutionary or anything, except for the graphics, of course. That isnt stopping me from going crazy trying to get this game ASAP and loving it to death. From what i'v heard so far from various people its a pretty amazing game.
 
Y

y00

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"Then something went terribly wrong"??? Now every game is Half Life? :/
 

NeoNite

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Eh, but don't forget there's this game called DOOM.
Which was released waaaaaay before Half life, and things also go "terribly wrong" hmm.....

lab-scientists-risky experiments- OH OHS-monster invasion... doom ..... half life.... etc.
Whoops, it sounds so familiar.

You could almost say "now every game is doom"?
 

Caravaggio

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So while I'm sure Doom3 has a lot better optimization, would how well someone's system runs tenebrae be any indiciation on how well doom3 plays? Because those stencil shadows really did a number on my frames.

I should get a new comp anyway, but still.