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Discussion in 'Suggestions / Ideas' started by Kharnellius, Dec 14, 2005.

  1. Hunz

    Hunz ...aka [A|K]Leviathan, mkay?

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    Thats how automatic weapons work: If you just pull off the clip, there is still a bullet in the chamber. If you have shot all bullets and then reload, you have to cock your weapon to load a bullet into the chamber.
     
  2. DA|aBsOlUt

    DA|aBsOlUt DA GOD

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    What Hunz said, btw this exists in all DA2 weapons...
     
  3. Kharnellius

    Kharnellius .

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    Really......didn't know that......so it's advantageous to change before you run out eh? That's freaking kick ass cool!

    Ok, good deal......I will remove the "bug report" then.

    Thanks,
    Kharn
     
  4. zeep

    zeep :(

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    Will the attackers be able to choose where they spawn from in the next release?

    *edit: I mean in maps where there is more than one route to attack.
     
    Last edited: Dec 28, 2005
  5. Dest

    Dest DA Team

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    no, they will just spawn at playerstarts that are placed in the map by the mapper, and they are still random. Think its still too lineair to add this feature, compared to BF its all huge open terrain. And it would be a bitch to get this in game.
     
    Last edited: Dec 28, 2005
  6. DA|aBsOlUt

    DA|aBsOlUt DA GOD

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    Not a huge bitch, from a coders point of view, but it would change several balances and make gameplay a bit more tactical, I think right now is a good way but maybe further we might allow an option. Not in 1.1 though.
     
  7. zeep

    zeep :(

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    I feel allowing attackers to choose their own path is a big tactical improvement, not just a bit.
    Another thing that strikes me is also if i'm killed building and i spawn at the other route, then i'm no longer able to finish what i was doing until i spawn there again.

    I'm sure you are doing all you can already, and a good job at it i may say. But here's hoping that you add it rather sooner than later. ;)
     

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